For my thesis, I created an interactive book in which I collected five Sherlock Holmes stories by Arthur Conan Doyle.
In the theoretical part, I told more about the author and the stories I included in the book. I described the book, history and process of designing the book and the interactive book.
I also researched the history of graphic design, specifically the 19th century in Victorian England. The circumstances that influenced the development of design at the time, the technologies and the style or look of design.
In the practical work, I looked for graphic products in the stories, such as tickets, newspaper articles and letters that the characters handle.
I then modelled these products on late 19th century design and inserted them into the book as illustrations or interactive elements. These visually emphasise the story and help the reader to see the setting and the time in which the stories take place.
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