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Serious computer games in computer science education
ID Rugelj, Jože (Author)

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Abstract
The role and importance of serious computer games in contemporary educational practice is presented in this paper as well as the theoretical fundamentals that justify their use in different forms of education. We present a project for designing and developing serious games that take place within the curriculum for computer science teachers’ education as an independent project work in teams. In this project work students have to use their knowledge in the field of didactics and computer science to develop games. The developed game is tested and evaluated in schools in the framework of their practical training. The results of the evaluation can help students improve their games and verify to which extent specified learning goals have been achieved.

Language:English
Keywords:computer game, teacher education
Work type:Article
Typology:1.01 - Original Scientific Article
Organization:PEF - Faculty of Education
Publication status:Published
Publication version:Version of Record
Year:2015
Number of pages:7 str.
Numbering:Vol. 2, iss. 6, art. e6
PID:20.500.12556/RUL-80087 This link opens in a new window
UDC:004.5:794:37.011.3-051
ISSN on article:2034-8800
DOI:10.4108/eai.5-11-2015.150613 This link opens in a new window
COBISS.SI-ID:10834249 This link opens in a new window
Publication date in RUL:19.01.2016
Views:2680
Downloads:596
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Record is a part of a journal

Title:EAI endorsed transactions on serious games
Shortened title:EAI endorsed trans. serious games
Publisher:European Alliance for Innovation
ISSN:2034-8800
COBISS.SI-ID:246127875 This link opens in a new window

Licences

License:CC BY 3.0, Creative Commons Attribution 3.0 Unported
Link:https://creativecommons.org/licenses/by/3.0/deed.en
Description:You are free to reproduce and redistribute the material in any medium or format. You are free to remix, transform, and build upon the material for any purpose, even commercially. You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not apply legal terms or technological measures that legally restrict others from doing anything the license permits.

Secondary language

Language:Slovenian
Keywords:računalniška igra, izobraževanje učiteljev, aktivno učenje

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