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Serious computer games in computer science education
ID Rugelj, Jože (Avtor)

URLURL - Predstavitvena datoteka, za dostop obiščite http://pefprints.pef.uni-lj.si/3252/ Povezava se odpre v novem oknu

Izvleček
The role and importance of serious computer games in contemporary educational practice is presented in this paper as well as the theoretical fundamentals that justify their use in different forms of education. We present a project for designing and developing serious games that take place within the curriculum for computer science teachers’ education as an independent project work in teams. In this project work students have to use their knowledge in the field of didactics and computer science to develop games. The developed game is tested and evaluated in schools in the framework of their practical training. The results of the evaluation can help students improve their games and verify to which extent specified learning goals have been achieved.

Jezik:Neznan jezik
Ključne besede:računalniška igra
Vrsta gradiva:Delo ni kategorizirano
Organizacija:PEF - Pedagoška fakulteta
Založnik:EAI
Leto izida:2015
Št. strani:7
Številčenje:2
PID:20.500.12556/RUL-73970 Povezava se odpre v novem oknu
ISSN:2034-8800
Datum objave v RUL:17.12.2015
Število ogledov:2021
Število prenosov:217
Metapodatki:XML RDF-CHPDL DC-XML DC-RDF
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Jezik:Neznan jezik
Ključne besede:computer game

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