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Serious computer games in computer science education
ID Rugelj, Jože (Author)

URLURL - Presentation file, Visit http://pefprints.pef.uni-lj.si/3252/ This link opens in a new window

Abstract
The role and importance of serious computer games in contemporary educational practice is presented in this paper as well as the theoretical fundamentals that justify their use in different forms of education. We present a project for designing and developing serious games that take place within the curriculum for computer science teachers’ education as an independent project work in teams. In this project work students have to use their knowledge in the field of didactics and computer science to develop games. The developed game is tested and evaluated in schools in the framework of their practical training. The results of the evaluation can help students improve their games and verify to which extent specified learning goals have been achieved.

Language:Unknown
Keywords:računalniška igra
Work type:Not categorized
Organization:PEF - Faculty of Education
Publisher:EAI
Year:2015
Number of pages:7
Numbering:2
PID:20.500.12556/RUL-73970 This link opens in a new window
ISSN:2034-8800
Publication date in RUL:17.12.2015
Views:2350
Downloads:218
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Secondary language

Language:Unknown
Keywords:computer game

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