In Europe, ADHD or hyperkinetic disorder occurs with 10−19 % of children and is one of the most common disorders during adolescence. The disorder reflects in the form of reduced ability to follow lessons, inability to perform assigned tasks, inability to sit still, etc. Lately, there has been a trend of treating ADHD with alternative methods, which also include brain training.
When researching ADHD and its features, we learnt about the requirements for making a 2D game, which is one of the alternative methods of treating Hyperkinetic disorders.
The objective of this thesis is to create a 2D children's video game that allows brain training in order to increase skills levels and include other characteristics we have learnt about through the study of ADHD.
The game is made entirely in the programming environments Unity and MonoDevelop. Nowadays trends dictate that children should move while playing a video game, therefore we included Microsoft Kinect, a gesture sensing input device. Within the thesis we have gained an expert opinion of a medical specialist, and also tested the game with children's cooperation.
Based on the expert opinion and testing we have concluded that we could make some improvements in the game and the way of playing it.