In this diploma, we investigated the differences in production and appearance between 2D and 3D animation. To determine the difference between them, we produced two animations: one in 2D and the other in 3D. In the theoretical part, we explained what animation is, the general principles of animation, and the differences between 2D and 3D animation. We also explained how they work today and the general differences between them. In the experimental part, we presented all the software we used for both animation production techniques. We worked from the same storyline and synopsis, so the stories of both animations were the same, while the production techniques differed. We divided the production of both animations into pre-production, production, and post-production, and showed the actual differences in terms of time and design. In pre-production, we described the creation of all references, sketches, and 3D models, and then showed the animation's production using both techniques. Finally, we explained how we put all the pieces together in post-production. We drew all the references in Procreate on a tablet before we started modelling on the computer in Blender for 3D animation, and animated the 2D animation in Procreate and Procreate Dreams. We combined everything with the sound in DaVinci Resolve. The final product is two animations with the same story, but rendered in two different animation techniques: 2D and 3D.
We decided on the topic of comparing 2D and 3D animation because we wanted to learn how to make both and, at the same time, explore which technique we preferred for future personal projects.
|