This thesis explores the integration of 2D-and 3D-animation elements within a cohesive visual narrative. The work is divided into a theoretical and experimental section. The theoretical part examines key storytelling and worldbuilding principles, along with cinematic techniques that contribute to compelling and emotionally resonant animated scenes. It also provides insight into various 3D-modeling and sculpting methods, comparing their effectiveness in achieving specific visual results. Topics such as materials, texturing, rigging, rendering engines, and compositing in the animation pipeline.
The practical outcome is a short animated film set in a dystopian sci-fi world, created using programs such as Blender, Adobe After Effects, Adobe Premiere Pro and Adobe Photoshop. It follows the story of Khaedra, a powerful young female protagonist who returns to a corrupt and decaying city named Axcathia after years of unexplained disappearance, seeking to regain power and distribute it among the people. Through the integration of 2D-and 3D-elements, the thesis demonstrates how hybrid workflows can enhance storytelling and visual richness, even under time and computational constraints.
The thesis offers detailed insight into the production process as well as the creative and technical challenges behind the making of a stylized, independent animated film. It also explores the potential of mixed media approaches within the animation field. The result of the experimental work is a one-minute 3D-animation that incorporates 2D-visual effects.
|