Nowadays art has fallen into a decline, facing various problems, for which technology is often the direct culprit. Artists are finding it harder to make a living, there are fewer galleries every year, humanity is losing their attention span and cultural heritage is being forgotten. The solution to this may lie precisely in technology. The thesis presents a sculptural installation in virtual reality, created in the Unity game engine, where the viewer can talk to the sculpture. Artificial intelligence is integrated into the project, taking care of the dialogue and helping with converting speech into text and back. In the thesis I will describe the process of creating such a project, present the tools used and explore people's opinions about the project itself.
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