This thesis explores the process of creating a short 3D animated film, featuring a dragon landing on a rock in a snowy forest. The goal is to present the full production pipeline, from the initial concept and modeling of characters and environments, to animation and final compositing. The project was developed using software tools such as Maya, ZBrush, and Mari, which together provide a professional workflow for 3D production. The main contribution of this thesis is a 30-second animated sequence and a detailed documentation of the production process, which can serve as a reference for other digital artists and creators.
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