This thesis presents the research and development of an application prototype designed for XReal glasses, which enables the user to place a virtual map into their physical environment. Using a mobile device connected to the glasses, the user can determine the placement of the virtual map, its size, the displayed terrain, and the scale. The user can place various markers on it and observe both the placed markers and the selected terrain in a 1 : 1 scale. The application was developed using Unity, NRSDK, and Cesium. The solution enables a dynamic transition between a global view of the Earth and a detailed local map that displays three-dimensional terrain with elevation differences. The user can intuitively control the map via a graphical interface on their phone. Special attention was given to highlight the advantages of using augmented reality for the visualization of geographic data. The prototype successfully demonstrated the potential of augmented reality to enhance spatial perception. Testing confirmed the reliability of basic functionalities, such as placing markers and adjusting the scale, although certain limitations were identified. The results suggest that the application has several opportunities for further development and practical use.
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