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Agile effort estimation : comparing the accuracy and efficiency of planning poker, bucket system, and affinity estimation methods
ID Poženel, Marko (Avtor), ID Fürst, Luka (Avtor), ID Vavpotič, Damjan (Avtor), ID Hovelja, Tomaž (Avtor)

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URLURL - Izvorni URL, za dostop obiščite https://www.worldscientific.com/doi/10.1142/S021819402350064X Povezava se odpre v novem oknu

Izvleček
Published studies on agile effort estimation predominantly focus on comparisons of the accuracy of different estimation methods, while efficiency comparisons, i.e. how much time the estimation methods consume was not in the forefront. However, for practical use in software development, the time required can be a very important cost factor for enterprises, especially when the accuracy of different agile effort estimations is similar. In this study, we thus try to advance the current standard accuracy comparison between methods by introducing efficiency, i.e. time it takes to use a method as an additional dimension of comparison. We conduct this comparison between three agile effort estimation methods that were not yet compared in the literature, namely, Planning Poker, Bucket System and Affinity Estimation. For the comparison, we used eight student teams with 29 students who had to use all the effort estimation methods during the course where they had to finish a programming project in 3 weeks. The results indicate that after the students get used to using the different methods the accuracy between them is not statistically significantly different, however, the efficiency is. On average, Bucket System and Affinity Estimation methods take half as much time as Planning Poker.

Jezik:Angleški jezik
Ključne besede:effort estimation, Affnity Estimation, Bucket System, software development, computer science
Vrsta gradiva:Članek v reviji
Tipologija:1.01 - Izvirni znanstveni članek
Organizacija:FRI - Fakulteta za računalništvo in informatiko
Status publikacije:Objavljeno
Različica publikacije:Recenzirani rokopis
Datum objave:21.12.2023
Leto izida:2023
Št. strani:28 str.
Številčenje:Vol. , no.
PID:20.500.12556/RUL-153430 Povezava se odpre v novem oknu
UDK:004.411-026.131
ISSN pri članku:0218-1940
DOI:10.1142/S021819402350064X Povezava se odpre v novem oknu
COBISS.SI-ID:179558659 Povezava se odpre v novem oknu
Datum objave v RUL:05.01.2024
Število ogledov:201
Število prenosov:4
Metapodatki:XML RDF-CHPDL DC-XML DC-RDF
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Gradivo je del revije

Naslov:International journal of software engineering and knowledge engineering
Skrajšan naslov:Int. j. softw. eng. knowl. eng.
Založnik:World Scientific
ISSN:0218-1940
COBISS.SI-ID:14995461 Povezava se odpre v novem oknu

Licence

Licenca:CC BY-NC-ND 4.0, Creative Commons Priznanje avtorstva-Nekomercialno-Brez predelav 4.0 Mednarodna
Povezava:http://creativecommons.org/licenses/by-nc-nd/4.0/deed.sl
Opis:Najbolj omejujoča licenca Creative Commons. Uporabniki lahko prenesejo in delijo delo v nekomercialne namene in ga ne smejo uporabiti za nobene druge namene.

Sekundarni jezik

Jezik:Slovenski jezik
Ključne besede:ocenjevanje napora pri agilnem razvoju, Affnity Estimation, Bucket System, razvoj programske opreme, računalništvo

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