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Game design based learning of programming
ID Rugelj, Jože (Avtor), ID Lapina, Maria (Avtor)

URLURL - Predstavitvena datoteka, za dostop obiščite http://pefprints.pef.uni-lj.si/6107/ Povezava se odpre v novem oknu

Izvleček
We will present game-based learning and the use of game design as amethod for teaching programming in primary and secondary schoolsin the paper. A lot of knowledge about game-based learning in gen-eral was collected in the last decade, but very few information andresources can be found on how to use game design as a method forteaching programming. We have made an extensive study of differ-ent approaches to game design-based learning with special emphasison learning programming for novice programmers. The results will beused as a foundation for the development of methodology in the Eras-mus+ international project Coding for Girls. This project addressesopen and innovative education and training embedded in the digitalera by targeting programming skills that are high in demand in a tech-nology driven society. The project also aims at addressing the gapbetween male and female participation in computer science educationby introducing early methodological learning interventions that makecomputer programming attractive for girls and boys.

Jezik:Slovenski jezik
Ključne besede:informacijska tehnologija
Vrsta gradiva:Drugo
Tipologija:1.06 - Objavljeni znanstveni prispevek na konferenci (vabljeno predavanje)
Organizacija:PEF - Pedagoška fakulteta
Leto izida:2019
Št. strani:1-14
PID:20.500.12556/RUL-113117 Povezava se odpre v novem oknu
COBISS.SI-ID:12688713 Povezava se odpre v novem oknu
Datum objave v RUL:09.12.2019
Število ogledov:1330
Število prenosov:186
Metapodatki:XML DC-XML DC-RDF
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Sekundarni jezik

Jezik:Angleški jezik
Ključne besede:information technology

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