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Vpliv digitalne kompetence študenta na rezultate projektnega učnega dela v računalniško podprtem okolju
ID Juvan, Natalija (Avtor), ID Nančovska Šerbec, Irena (Mentor) Več o mentorju... Povezava se odpre v novem oknu

URLURL - Predstavitvena datoteka, za dostop obiščite http://pefprints.pef.uni-lj.si/3418/ Povezava se odpre v novem oknu

Izvleček
V magistrskem delu se ukvarjamo z različnimi dejavniki, ki vplivajo na rezultate projektnega učnega dela v računalniško podprtem okolju. Obravnavamo teoretične osnove projektnega učnega dela. V okviru projektnega dela študenti izdelujejo digitalne zgodbe. Dejavnike, ki vplivajo na rezultate skupinskega dela, določimo glede na Webbov sistem delovanja sodelovalnih skupin. Interakcija med člani ključno vpliva na končni dosežek skupine. Na interakcijo pa vplivajo karakteristike posameznika, kot so znanje, sposobnosti, osebnostne lastnosti ter karakteristike skupine in zunanja motivacija. Osredotočimo se na vpliv digitalne kompetence študentov na rezultate projektnega dela, pri katerem je le-ta udeležen. Ukvarjamo se s preverjanjem digitalne kompetence posameznika. Digitalno kompetenco opredelimo in jo obravnavamo glede na tri dimenzije: tehnološko, kognitivno in etično dimenzijo. Oblikujemo in predstavimo merski instrument za ugotavljanje dosežene stopnje digitalne kompetence študenta. Ugotavljamo dosežene stopnje digitalne kompetence med študenti 1. letnikov Pedagoške fakultete smeri Razredni pouk, Likovna pedagogika ter dvopredmetni študij Računalništva (z vezavo). Zanima nas, katera dimenzija digitalne kompetence najbolj vpliva na doseženo stopnjo digitalne kompetence. Opisujemo potek projektnega učnega dela in kriterije za ocenjevanje digitalnih zgodb, ki so nastale kot rezultat projektnega dela študentov 1. letnika Razrednega pouka na Pedagoški fakulteti v Ljubljani, pri predmetu Informacijsko-komunikacijske tehnologije v izobraževanju. Zanima nas, kako dosežena stopnja digitalne kompetence študenta in njene dimenzije vplivajo na rezultate skupinskega dela v računalniško podprtem okolju. Modeliramo interakcije dejavnikov osebnostnih lastnosti in medosebnih kompetenc, ki vplivajo na uvrstitev oz. oceno posameznikov pri projektnem delu v računalniško podprtem okolju. Glede na kriterije ocenjevanja posameznikovega prispevka k skupinskemu delu poiščemo kombinacije dejavnikov oz. lastnosti delovanja posameznika v skupini, ki vplivajo na končni dosežek. Za naš vzorec nas zanima, kako določene osebnostne lastnosti študenta, kot sta učni stil študenta in odnos do skupinskega učenja, vplivajo na rezultate projektnega dela. Modele, ki opisujejo interakcije dejavnikov in lastnosti gradimo z metodami strojnega učenja.

Jezik:Slovenski jezik
Ključne besede:projektno učno delo
Vrsta gradiva:Magistrsko delo/naloga
Tipologija:2.09 - Magistrsko delo
Organizacija:PEF - Pedagoška fakulteta
Leto izida:2016
PID:20.500.12556/RUL-81515 Povezava se odpre v novem oknu
COBISS.SI-ID:10970441 Povezava se odpre v novem oknu
Datum objave v RUL:11.04.2016
Število ogledov:1435
Število prenosov:323
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Sekundarni jezik

Jezik:Angleški jezik
Naslov:The impact of student's digital competence on project-based learning results in computer-supported environment
Izvleček:
In this master thesis, we are examining how different factors are impacting the results of the project-based learning in a computer-supported environment. We are analysing the theoretical foundations of project-based learning. Students are producing digital stories within the context of project work. Factors that are impacting the results of teamwork are determined according to Webb's system of interaction within collaborative learning groups. The interaction between members has a crucial influence on the final product of the group. Characteristics of the individual student, such as knowledge, skills, personality traits, characteristics of the group, and external motivation, could impact interaction. Our focus is on the impact of digital competence of students on the results of the project work within which the student is involved. We are assessing the digital competence of an individual. Digital competence is defined and determined within three dimensions: technological, cognitive, and ethical dimension. We have designed and introduced a measuring instrument for determining the level of achievement of student's digital competence. We are assessing the a level of achievement of student's digital competence amongst first-year students of the Faculty of Education within courses of Elementary Education, Art Education and Two-subject teacher program of Computer science. We are trying to determine which dimension of the digital competence has the greatest impact on the level of achievement of digital competence. We are illustrating the activity of the project-based learning and criteria for the evaluation of digital stories. The activity was realised as project work of first-year students of Elementary Education at the Faculty of Education in Ljubljana within the course Information and Communication Technologies in Education. We are trying to assess how does the level of achievement of student's digital competence and its dimensions impact the results of teamwork in a computer-supported environment. We are modelling the interaction of the personality traits and interpersonal competencies' factors that have an impact on the classification degree of the individual students within the project work in a computer-supported environment. According to the criteria of assessment of the student's contribution to teamwork we are searching for combinations of factors or interacting characteristics of the student within a group that have an impact on the final grade. In our sample, we research how certain personality characteristics of a student, such as student learning style and attitudes toward collaboratve learning, impact the results of project work. The models that are interpreting the interaction of factors and characteristics are constructed by machine learning methods.

Ključne besede:project-based learning

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