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Vmesniki virtualnih muzejskih zbirk : primer Google Art Project
ID Šavli, Anja (Author), ID Žumer, Maja (Mentor) More about this mentor... This link opens in a new window

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PID: 20.500.12556/rul/e8101bf5-25a3-411c-b0fb-640a91aeb09a

Abstract
Splet vsebuje vse več virtualnih muzejskih zbirk, ki bi morale upoštevati uporabniške potrebe, zahteve in želje ter slediti trendom. Raziskave so pokazale, da so zbirke in njihovi vmesniki premalo vrednoteni. Uspeh uporabnika pri delu s sistemom za poizvedovanje je odvisen prav od uporabniškega vmesnika. V kolikor je uporabniško prijazen, bo tudi uspešnost pri zadovoljevanju informacijskih potreb maksimalna. Cilj raziskave je ovrednotiti vmesnike virtualnih muzejskih zbirk, s poudarkom na vmesniku Google Art Project (dalje: GAP). Za ugotavljanje (ne) prisotnosti potrebnih funkcionalnosti vmesnika GAP smo uporabili ekspertno študijo z izdelanim ocenjevalnim okvirjem. Vseboval je naslednje kriterije vrednotenja vmesnika: možnosti iskanja, navigacija, pomoč in osebne nastavitve. Za preučevanje dela s preostalimi vmesniki oz. težje zaznavnih težav, uspešnosti uporabnikov in uporabniške prijaznosti vmesnikov, smo uporabili metodo scenarijev. Izdelali smo tri scenarije tipičnih uporabnikov virtualnih muzejskih zbirk in jih realizirali na vmesnikih. Obe metodi sta pripomogli k ugotavljanju izpolnjevanja priporočil dobrega načrtovanja vmesnikov. Raziskava je pokazala, da vmesnik GAP vsebuje funkcije, s katerimi prispeva k dobri uporabniški prijaznosti in uspešnosti ter sledi sodobnim trendom. Najbolje zastopani segment vmesnika GAP je segment osebnih nastavitev, nato možnosti iskanja in pomoč. Največ težav povzroča navigacija pri neizkušenih uporabnikih. Analiza dela z vmesniki je pokazala maksimalen uspeh in veliko uporabniško prijaznosti pri izkušenih uporabnikih, pri neizkušenih sta stopnji teh kriterijev manjši. V zvezi s tem je vidno pomanjkanje skladnosti s pravili o načrtovanju dobrih vmesnikov.

Language:Slovenian
Keywords:uporabniški vmesniki, vrednotenje, uporabniki, prijaznost, muzejske zbirke, virtualne zbirke, Google Art Project, magistrske naloge
Work type:Master's thesis/paper
Typology:2.09 - Master's Thesis
Organization:FF - Faculty of Arts
Place of publishing:Ljubljana
Publisher:[A. Šavli]
Year:2015
Number of pages:92 f.
PID:20.500.12556/RUL-80279 This link opens in a new window
UDC:069.5:004.5(043.2)
COBISS.SI-ID:282068736 This link opens in a new window
Publication date in RUL:16.02.2016
Views:1911
Downloads:508
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Secondary language

Language:English
Abstract:
The Web contains more and more virtual museum collections, which should consider user needs, demands and desires and follow trends. Studies show under-evaluation of collections and their interfaces. User success at work with information retrieval systems is highly dependent on its interface. If it is user friendly, meeting information needs will reach maximum success. The aim of the study is to evaluate the interfaces of virtual museum collections, with an emphasis on Google Art Project interface (further: GAP). To determine (non)presence of necessary functionalities within GAP interface we used expert study with designed evaluation framework. It contained the following evaluation criteria of interface: search options, navigation, help assistance and personal settings. To study the work with other interfaces or harder perceptual problems, user success and user-friendliness of interaces we used method of scenarios. We developed three scenarios for typical users of virtual museum collections and realized them on interfaces. Both methods were used to determine the fulfilment of recommendations for designing good interfaces. The survey showed that GAP interface contains features which contribute to good user friendliness and user success and also follows contemporary trends. The best represented segment of interface GAP are personal settings segment, followed by search options and help assistance. The most problems were caused by navigation segment to unexperienced users. Analysis of working with interfaces showed maximum success and great user friendliness for experienced users, while these ratios were lower for unexperienced users. In this regard, there is a lack of compliance with rules for good interface design.


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