The main objective of the Master's thesis Board Games with Historical Themes in Elementary School History is to investigate the usefulness of board games in the educational process, to find board games with historical themes that already exist on the market and are suitable for use in the classroom, and to create an original board game, Discovering the World, to be included in the history lessons in Grade 8. The advantages of using board games in the classroom are the creation of a gaming environment for students to be more relaxed and confident; immediate feedback; increased motivation and activity of the students; and the development of soft skills (communication, cooperation, critical thinking). There are many board games with historical themes available on the market, but not all historical periods are equally represented by them. Also, some games are too long, too complex or too expensive. For classroom use, teachers' own board games are therefore more suitable, as they can then be adapted to the content, learning objectives and characteristics of the students. My board game Discovering the World has been successfully used to teach geographic discoveries in Grade 8. During the lessons, the students were greatly interested in the game, they were active and motivated to achieve the best possible result. In the questionnaire, they wrote that they would use the game again to review and reinforce the study material. All this suggests that the board games can be a welcome addition to History lessons and a successful motivational tool.
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