In my thesis, we wanted to combine beekeeping in Slovenia with augmented reality and present this Slovenian tradition in a new, interesting way. Augmented reality is becoming increasingly popular and accessible, consequently on its way to becoming an integral part of everyday life. Augmented reality enriches the real world by adding computer generated visual, audio, 3D and interactive content.
In the theoretical part, we described the concept of augmented reality, presented important historical milestones and exponential development, as well as the use of augmented reality in various fields with an emphasis on education, since with our application we want to teach the user something new.
In the practical part, with Adobe Aero and Blender platform, we created a mobile application Beekeeping in Slovenia. We reformed and improved the content of the beekeeping learning path and presented it in a different way. The tools used are very intuitive and enable excellent production of augmented reality.
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