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Narativne strategije videoiger v postmoderni dobi
ID Vodnik, Maša (Author), ID Krečič Žižek, Jela (Mentor) More about this mentor... This link opens in a new window

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Abstract
V diplomskem delu bom obravnavala narativne strategije open world RPG videoiger. Konkretneje se bom osredotočila na njihove postmoderne značilnosti, zaradi česar lahko videoigre vidimo kot izrazito postmoderni kulturni produkt; v njih najdemo elemente relativizma, demokratizacije, mešanja različnih narativnih metod, fragmentiranosti, individualizma, pluralizacije identitet, potrošništva in še več. Analizirala bom tudi njihovo formo serialnosti oziroma njihovo narativno strukturo brez konca, ki se kaže v vsebinsko odprtih narativih in univerzumih neskončnih možnosti. Obravnavanje tovrstnih značilnosti videoiger nam omogoča razumevanje širšega družbenega konteksta, v katerem so nastali in kot taki ponujajo lečo, skozi katero lahko razumemo njene ideologije, vrednote in izzive.

Language:Slovenian
Keywords:videoigre, postmodernizem, narativne strategije, serialnost.
Work type:Bachelor thesis/paper
Organization:FF - Faculty of Arts
Place of publishing:Ljubljana
Publisher:[M. Vodnik]
Year:2023
Number of pages:46 str.
PID:20.500.12556/RUL-149810 This link opens in a new window
Publication date in RUL:10.09.2023
Views:402
Downloads:8
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Secondary language

Language:English
Title:Narrative strategies of open world RPG video games in postmodern era
Abstract:
I will discuss the narrative strategies of open world RPG video games, specifically how these strategies contain many postmodern characteristics that make video games a distinctly postmodern cultural product; they contain elements of relativism, democratization, the mixing of different narrative methods, fragmentation, individualism, pluralization of identities, consumerism and more. I will also discuss their inability to end and their form of seriality, which manifests itself in open-ended narratives and universes of infinite possibilities. Addressing such features of video games allows us to understand the wider social context of a given society more broadly, as cultural products are an eloquent reflection of the social, political, and cultural context in which they were created, and as such, offer a lens through which to understand its ideologies, beliefs, and challenges.

Keywords:video games, postmodernism, narrative strategies, seriality

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