The following thesis deals with the issue of mapping 2D images, so-called textures of human face skins onto 3D models of human faces, and assembling different texture contributions into a texture collage for generating a 3D collage of human faces. It also touches the area of editing skin color shades and mixing colors of textures in order to achieve a better color transition between the collaged contributions. In this thesis, we have successfully developed a software package that uses \emph{Three.js} 3D library to generate and view collages through various adjustable parameters.
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