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Razvoj 3D računalniške igre za mobilne telefone
ID ZUPANČIČ, TIMOTEJ (Author), ID Bovcon, Narvika (Mentor) More about this mentor... This link opens in a new window

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Abstract
Izdelava optimizirane igre je zahteven proces. Za dobro optimizirano igro ni potrebno znati igro le programirati, temveč tudi ta program napisati v čim manj vrsticah in uporabiti malo poligonov, ter med tem vseeno omogočiti želene funkcionalnosti in doseči željen videz. Zelo pomembna je uporaba tudi drugih načinov optimizacije. V izdelavi optimizirane igre je najpomembnejši del testiranje na čim več različnih razredih ciljnih naprav. Celotno diplomsko delo opiše postopek izdelave posameznih elementov igre ter postopkov, ki sem jih uporabil za optimizacijo pri njeni izgradnji.

Language:Slovenian
Keywords:računalniška grafika, računalniška igra, optimizacija igre, Blender, Unity, Android
Work type:Bachelor thesis/paper
Typology:2.11 - Undergraduate Thesis
Organization:FRI - Faculty of Computer and Information Science
Year:2022
PID:20.500.12556/RUL-140182 This link opens in a new window
COBISS.SI-ID:122840323 This link opens in a new window
Publication date in RUL:12.09.2022
Views:951
Downloads:108
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Secondary language

Language:English
Title:Development of a 3D computer game for mobile phones
Abstract:
Creation of an optimized game is a difficult process. To make a decently optimized game, you do not only need to know how to program it, but also how to write this code in as little lines as possible and use as little poligons in meshes as possible, while keeping the game functionalities and visual appeal. Use of other optimisation techniques is also important. This paper contains the development of individual pieces of the game and the procedures that were used to make the game as optimised as posible.

Keywords:computer graphics, computer game, game optimisation, Blender, Unity, Android

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