In the last couple of years, the realm of virtual reality has gained in popularity. We were given more options to interact with the virtual world, and this raises the question of which way is better, whether it is the use of controllers or hand tracking.
In order to establish this, an experiment was performed within the framework of this diploma thesis, which established which method is objectively better to use and which offers a better user experience.
The first part of this thesis covers the history of this field and an overview of certain VR glasses, followed by a theory of how interaction with controllers and hand tracking works and how the experiment was planned and what is included in it. The last part is followed by an analysis of the results obtained by the experiment.
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