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Uporaba tehnologij obogatene resničnosti za optimizacijo učenja
ID Čepuran, Ana (Author), ID Guna, Jože (Mentor) More about this mentor... This link opens in a new window

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Abstract
V zaključnem delu sem želela prikazati prednosti uporabe obogatene resničnosti za učenje in pomnjenje. Obogatena resničnost postaja vse bolj razširjena in dostopna in bo kmalu del vsakodnevnih procesov, kot je učenje. Tehnologija AR ima možnost nadgraditi in obogatiti realni svet, saj ponuja obogaten prikaz z elementi, kot so vizualne, slušne, 3D in interaktivne vsebine, ki nadgradijo pisano besedilo. V teoretičnem delu sem opisala pojem obogatene resničnosti, naštela nekaj uporabniških vmesnikov in načinov interakcij z njimi, ter se osredotočila na vlogo obogatene resničnosti v izobraževanju, na prednosti, ki jih prinaša in omejitve, ki jih je potrebno upoštevati pri razvoju. V praktičnem delu sem s pomočjo orodij Unity in Vuforia izdelala aplikacijo obogatene resničnosti »obogateni papir« za mobilne terminale, ki nadgradi pisano gradivo, ga obogati in omogoči interakcijo z njim. Orodji, ki sem ju uporabila sta med vodilnimi na področju tehnologij obogatene resničnosti in omogočata dobro zaznavanje in sledenje referenčnih oznak, ki so potrebne za prikaz obogatenih vsebin. Referenčne oznake so strukture, ki omogočajo umeščanje navideznih objektov v 3D realno okolje. Na koncu so predstavljeni tudi primeri uporabe aplikacije in prednosti, ki jih ta lahko prinese pri učenju.

Language:Slovenian
Keywords:obogatena resničnost, pomnjenje, učenje, mobilni terminal
Work type:Undergraduate thesis
Organization:FE - Faculty of Electrical Engineering
Year:2020
PID:20.500.12556/RUL-119630 This link opens in a new window
Publication date in RUL:10.09.2020
Views:825
Downloads:255
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Secondary language

Language:English
Title:Augmented reality technologies for learning enhancement
Abstract:
In this thesis, I wanted to show the benefits of using augmented reality for learning and improving memory. Augmented reality is becoming more widespread and accessible and will soon be part of everyday processes such as learning. AR technology has the ability to upgrade and enrich the real world as it offers an augmented display with elements such as visual, auditory, 3D and interactive content that upgrade the written text. I the theoretical part, I described the concept of augmented reality, listed some user interfaces and ways of interaction, and focused on the role of augmented reality in education, the benefits it brings and the limitations to consider in development. In the practical part, with the help of Unity and Vuforia tools, I created an augmented reality application »augmented paper« for mobile devices, which upgrades the written material, enriches it and enables interaction. The tools I have used are among the most commonly used in augmented reality technologies and provide good detection and tracking of the image targets needed to display the augmented content. Image targets are structures that allow the placement of virtual objects in a 3D real environment. At the end, there are some examples of using the application and the benefits it can bring to learning.

Keywords:augmented reality, memory, learning, mobile terminal

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