The diploma thesis is presenting an augmented reality technique that was realized for the Hubelj learning path. A market research was performed on the existing augmented reality applications; the presented applications were from didactics, education and some applications from other fields for reference as they are a fine example of the practical use. Upon the review of state of the research, various software options were reviewed for the purpose of developing the application and certain concepts from the augmented reality field were presented.
The experimental part contains in depth steps that were used to develop the application. In the beginning, we have the early steps of the application development, from initial graphics, to the finalized application. The experimental part also includes the testing of the application as well as the presentation of all the software programs and other tools necessary to design the graphics for the application. The programs used were Unity and the designer program Adobe Illustrator.
In the results and discussion section we have the presentation of the application and its functional usage. The application was tested on the learning path in various weather circumstances ranging from sunny weather to rain. The results were presented in the diploma thesis with screenshots of the application in use on the field and on the particular signs where we have placed our scannable images. The research of the results is presented in the discussion section as well as the actual benefit that the application brings to the practical use for the augmented reality on the Hubelj learning path.
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