Thesis is made with purpose of speeding up Delaunay triangulation, which is used by the company KobiLabs d.o.o. In first section of the thesis we briefly introduce different types of Delaunay triangulation and showed benefits of using divide and conquer triangulation. After we paralelised divide and conquer triangulation using multithreading. From results it is apparent that our divide and conquer triangulation is comparable to Triangle in terms of speed, but we managed to gain a large speedup due to paralelisation.
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