The goal of this bachelor thesis was to develop a game Vikings Path with the help of Unity engine. Because this is our first experience with Unity development, we are still learning in the process.
We have chosen Daydream for the target platform, which works on Android devices. In the thesis we take a closer look at how the Daydream headset and controller work. We get familiar with the tools we used in the development. After that we design a game plan and explain its development. At the end, we make a qualitative evaluation of the game, where we look at the user experience with the help of a survey.
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