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1. Volumetric path-tracing using the Vulkan API Primož Lavrič, 2019, magistrsko delo/naloga Ključne besede: Vulkan, rendering, path tracing, BRDF, BSDF, microfacets, multiple scattering, remote rendering |
2. Real-Time Rendering of Liquid Environments ROK CEJ, 2020, diplomsko delo/naloga Ključne besede: liquid rendering, real-time, post-processing, WebGL |