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Grafični uporabniški vmesnik za vgrajene sisteme
ID MAJERLE, TILEN (Author), ID Tuma, Tadej (Mentor) More about this mentor... This link opens in a new window

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MD5: 2E1D0A1843B182C4E85CFCBB78B82AEE
PID: 20.500.12556/rul/983fb796-a116-41d9-8c5a-6cbd2b0e1765

Abstract
Grafični uporabniški vmesnik je način interakcije med uporabnikom in napravo, največkrat osebnim računalnikom. V današnjem času postajajo vgrajeni sistemi vse bolj zmogljivi, s tem pa tudi vse večje zahteve po delovanju. Pri najbolj zmogljivih napravah lahko priključimo zaslon na sistem in tako omogočimo uporabniku grafičen prikaz. Ker imajo vgrajeni sistemi precej manj spominskih kapacitet, moramo razmisliti o grafičnih knjižnicah, ki so namenjene prav takšnim sistemom. V magistrskem delu je prikazan razvoj knjižnice za grafični uporabniški vmesnik, ki jo lahko poganjamo na katerem koli arhitekturnem sistemu. Delo je razdeljeno na tri poglavja. Na začetku je opisano ozadje grafičnega vmesnika na vgrajenih sistemih, predstavljene pa so tudi tri komercialne knjižnice. V nadaljevanju so opisane vhodne zahteve za razvoj knjižnice, in sicer tiste, ki so potrebne za njeno osnovno delovanje na mikrokontrolerju. Drugi del predstavlja primerno strojno opremo in opremo, na kateri so bili opravljeni vsi testi končnega izdelka. Temu sledi zadnje, večje poglavje, ki opisuje pomembne elemente programske opreme in način, na katerega so z namenom čim bolj optimalnega izvajanja na vgrajenih sistemih strukturirani bloki v knjižnici.

Language:Slovenian
Keywords:uporabniški grafični vmesnik, neodvisna knjižnica
Work type:Master's thesis/paper
Organization:FE - Faculty of Electrical Engineering
Year:2017
PID:20.500.12556/RUL-96373 This link opens in a new window
Publication date in RUL:29.09.2017
Views:1727
Downloads:497
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Secondary language

Language:English
Title:Graphical User Interface for Embedded Systems
Abstract:
Graphical user interface is the type of interaction between user and device, in most cases device is personal computer. Today embedded systems are very powerful and requirements for them are also higher. In most advanced devices we have support to connect display natively and this allows us to have graphical representation of device on display. Most embedded systems have lack of supported memories and this brings us opportunity to design graphical user interface library for memory constraint devices. In this thesis development of graphical user interface is described, which can be driven on any embedded system as it is platform independent. Work has \textit{3} separated sections. First there is background description of graphical user interface and description of commercial products today available. It is followed by input requirements description as basic features. Second section describes hardware used for development of library and features used on some microcontrollers today for graphics. Last section talks about software development, block structure and features required for optimal execution on small systems.

Keywords:graphical user interface, independent library

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