izpis_h1_title_alt

Simulacija vožnje z avtomobilom v vinjenem stanju s pomočjo očal za navidezno resničnost
ID Pintar, Žiga (Author), ID Peer, Peter (Mentor) More about this mentor... This link opens in a new window

.pdfPDF - Presentation file, Download (14,86 MB)
MD5: 7767CEDC80D3DA4B3DBC7BB8255A1981
PID: 20.500.12556/rul/1a8c50dd-6999-4810-81a0-321c780b2103

Abstract
Znanje vožnje avtomobila je v današnjem času postalo nujna veščina. Vendar se veliko ljudi ne zaveda, kakšno odgovornost prevzamejo, ko sedejo za volan vinjeni, ker menijo, da so v danem trenutku sposobni voziti. Statistika kaže, da bi lahko vozniki preprečili veliko nesreč in poškodb, če ne bi bili vinjeni. Prav zato, ker se ljudje ne zavedajo, kako alkohol v resnici vpliva na njihovo vožnjo, je namen tega diplomskega dela narediti program, ki omogoča uporabnikom varno in čim bolj prepričljivo izkušnjo vožnje pod vplivom alkohola s pomočjo simulacije. Z uporabo tehnologij navidezne resničnosti uporabnik namreč lahko vstopi v navidezni svet, kjer doživi vožnjo v simuliranem vinjenem stanju, ne da bi pri tem ogrozil sebe ali druge udeležence v prometu. Po opravljenem testiranju lahko rečemo, da je tak tip simulacije primeren za izobraževanje ljudi, vendar obstoječa tehnologija za navidezno resničnost morda ni najboljša izbira.

Language:Slovenian
Keywords:Simulacija, navidezna resničnost, vinjenost, vožnja avtomobila, Oculus Rift
Work type:Bachelor thesis/paper
Organization:FRI - Faculty of Computer and Information Science
Year:2017
PID:20.500.12556/RUL-95924 This link opens in a new window
Publication date in RUL:25.09.2017
Views:1750
Downloads:376
Metadata:XML RDF-CHPDL DC-XML DC-RDF
:
Copy citation
Share:Bookmark and Share

Secondary language

Language:English
Title:Simulation of car driving in drunken state with virtual reality glasses
Abstract:
Driving a car has become a necessary skill today. A lot of people do not know what kind of responsability they have when they get behind the wheel drunk, because in that moment they really believe they can drive. But statistics show that a lot of accidents and injuries could be avoided if the driver was not drunk at the time. The purpose of this theisis is to create a program, which allows the user to safely and realistically experience how alcohol effects their driving through a simulation. The user is able to experiance driving under the influance of alcohol in a simulated environemnt with the use of virtual reality technology. The tests show that the simulation is a good way to educate people, but in this case using existent virtual reality equipement might not be the best option.

Keywords:Simulation, virtual reality, drinking and driving, Oculus Rift

Similar documents

Similar works from RUL:
Similar works from other Slovenian collections:

Back