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Poučevanje računalništva z Lego Mindstorms
HOČEVAR, SIMON (Author), Demšar, Janez (Mentor) More about this mentor... This link opens in a new window

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Abstract
V diplomskem delu je predstavljen način poučevanja izbirnega predmeta Informatika v programu gimnazije. V okviru diplomskega dela so pripravljene učne priprave za uporabo robotov LEGO MINDSTORMS pri pouku. Oblikovane vsebine se osredotočajo predvsem na programiranje, hkrati pa se navezujejo še na druga tematska področja predmeta Informatika v gimnazijah. Učne priprave so pripravljene v skladu s smernicami veljavnega učnega načrta za predmet Informatika v gimnazijah in s smernicami mednarodnega kurikuluma za poučevanje računalništva (Computer Science Curricula 2013). V pripravah so zavzete tudi teme in primeri, ki so primerni za informatiko na maturi.

Language:Slovenian
Keywords:gimnazija, računalništvo, informatika, kurikulum, LEGO MINDSTORMS
Work type:Bachelor thesis/paper (mb11)
Organization:FRI - Faculty of computer and information science
Year:2017
Views:414
Downloads:378
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Secondary language

Language:English
Title:Teaching Computer Science with Lego Mindstorms
Abstract:
This document presents a way of teaching the elective course of informatics in a secondary school. Lesson plans for LEGO MINDSTORMS robot use at classes forms part of this paper as well. The content focuses mainly on programming, however it also refers to other themes that constitute a part of Informatics class in a secondary school. Lesson plans were prepared in accordance with the guidelines of the currently valid curriculum for Informatics class in secondary schools and the guidelines of the international curriculum for teaching computer science (Computer Science Curricula 2013). They also include themes and examples that are considered useful for the students’ final exam matura.

Keywords:secondary school, computer science, informatics, curriculum, LEGO MINDSTORMS

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