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Orodje za ročno poravnavo 2D in 3D medicinskih posnetkov
ID KOLENKO, JURE (Author), ID Marolt, Matija (Mentor) More about this mentor... This link opens in a new window

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MD5: 5F2D4296F3E74B402C0C75A8D13AED63
PID: 20.500.12556/rul/9113cce3-437f-4f26-9d7a-0527bd27cc45

Abstract
Napisal sem razširitev za aplikacijo, ki prikazuje model ožilja v prostoru. Razširitev uporabniku omogoča poravnavo 2D rentgenskega posnetka s 3D mrežnim modelom. Model se pri poravnavi premika neodvisno od projekcije, ko pa je uporabnik zadovoljen, pa lahko projekcijo in model zaklene, tako da se premikata skupaj. Premikanje in rotiranje je možno z miško ali s tipkovnico. Za hitrejši izris sem uporabil aplikacijski programski vmesnik za strojno pospešen izris OpenGL in njegovo funkcionalnost senčilnikov. Za lažje programiranje sem napisal programsko ovojnico, ki nizkonivojske koncepte OpenGL predstavi bolj razumljivo.

Language:Slovenian
Keywords:OpenGL, GLSL, projekcija, poravnava, senčilniki
Work type:Bachelor thesis/paper
Organization:FRI - Faculty of Computer and Information Science
Year:2015
PID:20.500.12556/RUL-72484 This link opens in a new window
Publication date in RUL:22.09.2015
Views:1192
Downloads:276
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Secondary language

Language:English
Title:A tool for manual alignment of 2D and 3D medical images
Abstract:
I wrote an extension for an application that displays a model of a vascular system of a patient. The extension allows the user to align a 2D x-ray image with a 3D mesh. The model moves independently from the projection, but when the user is satisfied with the alignment, they can lock the projection and the model together, so they move in unison. Moving and rotating the model is possible with the mouse and keyboard. For faster rendering I utilized the OpenGL application programming interface and its shader functionality. For easier development I first wrote a wrapper for OpenGL, which presents low level OpenGL concepts more understandably.

Keywords:OpenGL, GLSL, projection, alignment, shaders

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