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Gradnja 3D modela s premikajočo se monokularno kamero
ID Žarn, Kristian (Author), ID Skočaj, Danijel (Mentor) More about this mentor... This link opens in a new window

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MD5: BC07A0A67E4ACF410D69F82113230BDB
PID: 20.500.12556/rul/abc9a1fd-3ab8-402a-b450-e1555769fd57

Abstract
Za gradnjo 3D modelov so tipično uporabljeni globinski senzorji ali stereo sistemi kamer. Takšne rešitve so manj dostopne, zato je zanimiv izziv na področju računalniškega vida gradnja 3D modelov brez dodatne opreme. V diplomskem delu obravnavamo rekonstrukcijo predmetov na podlagi fotografij. Najprej pregledamo teoretično ozadje in uporabljene algoritme, nato pa predstavimo naš sistem za rekonstrukcijo. S postopkom imenovanim struktura iz gibanja, pridobimo redko rekonstrukcijo predmeta in zunanje parametre kamer. Slednje uporabimo pri gradnji gostega 3D modela. Evalvacija zunanjih parametrov pokaže, da pri dodajanju kamer v sistem pride do akumulacije napake. Povprečna napaka lege kljub temu znaša le nekaj milimetrov. Na koncu ovrednotimo še natančnost pridobljenih modelov tako, da jih primerjamo z referenčnimi. Rezultati pokažejo, da je povprečna napaka rekonstrukcij majhna, zato lahko povzamemo, da implementirani sistem deluje dovolj dobro.

Language:Slovenian
Keywords:struktura iz gibanja, kalibracija kamere, redka rekonstrukcija, gosta rekonstrukcija, 3D model
Work type:Bachelor thesis/paper
Organization:FRI - Faculty of Computer and Information Science
Year:2015
PID:20.500.12556/RUL-72466 This link opens in a new window
Publication date in RUL:18.09.2015
Views:1581
Downloads:461
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Secondary language

Language:English
Title:Building a 3D model with a moving monocular camera
Abstract:
Reconstruction of a 3D model is typically obtained using depth sensors or a stereo camera system. Such solutions are less accessible, therefore it is an interesting challenge in the field of computer vision to build a 3D model without additional equipment besides a camera. Our work discusses reconstruction based on images. First we examine the theoretical background and algorithms, then we proceed with description of our reconstruction system. We use a method called structure from motion to obtain object's sparse reconstruction and camera's extrinsic parameters. The latter are used for building a dense 3D model. Evaluation of extrinsic parameters shows that adding cameras to the reconstruction leads to accumulation of the error. Despite this occurrence the average error of the calculated poses remains within a few millimetres. Finally we evaluate the accuracy of the reconstructed models by comparing them with their ground truth. Results indicate small average errors, therefore we can conclude that the implemented system works sufficiently well.

Keywords:structure from motion, camera calibration, sparse reconstruction, dense reconstruction, 3D model

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