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PROCES NAČRTOVANJA IN IZDELAVE MULTIMEDIJSKIH VSEBIN
VUKSANOVIĆ, JASNA (Author), Zajc, Matej (Mentor) More about this mentor... This link opens in a new window

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Abstract
Diplomska naloga zajema načrtovanje in izdelavo multimedijskih vsebin ter njihovo združevanje v enoten izdelek. Delo zahteva veliko strokovnega znanja z različnih področij multimedijskih tehnologij ter poznavanje uporabe namenske programske in strojne opreme. Proces izdelave takšnega projekta zajema faze načrtovanja poteka projekta, prototipiranja, oblikovanja in izdelave multimedijskih vsebin ter njihovo združitev v končni izdelek. Celoten postopek je teoretično in praktično opisan in podkrepljen z različnimi primeri projektov, pri katerih sem sodelovala s podjetjem Arctur d.o.o. in skupino študentov. Izdelali smo vrsto projektov z različnih področij, od načrtovanja aplikacij do oblikovanja, izdelave 2D in 3D animacij ter video produkcije. Pomemben del procesa izdelave produkta je tudi projektno vodenje in organizacija dela znotraj ekipe. Predstavila bom teoretično plat in praktične izkušnje ter našo organizacijo dela, ki je bila prilagojena posameznim projektom.

Language:Slovenian
Keywords:multimedijske vsebine, prototipiranje, oblikovanje, grafika, 2D animacija, 3D animacija, video, zvok, besedilo, montaža, projektno vodenje, načrtovanje
Work type:Bachelor thesis/paper (mb11)
Organization:FE - Faculty of Electrical Engineering
Year:2015
Views:631
Downloads:167
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Secondary language

Language:English
Title:DESIGN AND IMPLEMENTATION OF MULTIMEDIA CONTENT
Abstract:
This thesis deals with design and implementation of multimedia content and their final merging into one product. Diverse expertise from different areas of multimedia technologies and the use of software and hardware tools is required for this type of work. The realization of this kind of project includes different phases: planning of project's progress, prototyping, designing and implementation of multimedia content and their merging in the final product. The whole process is theoretically and practically described and is supported with different examples from projects in which I cooperated with the Arctur d.o.o. company and a group of fellow students. We created various projects from different areas, from planning of applications, designing, making of 2D and 3D animations to video production. An important part of the process of making the final product is project management and organization of work within the team. I will present theoretical approach, our practical experiences and our work organization, that was adjusted for individual projects.

Keywords:multimedia content, prototyping, designing, graphic, 2D animation, 3D animation, video, audio, text, editing, project management, planning

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