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Razvoj igre za platformo BlackBerry PlayBook s pomočjo HTML5 : diplomsko delo
ID Kokol, Blaž (Author), ID Rupnik, Rok (Mentor) More about this mentor... This link opens in a new window

URLURL - Presentation file, Visit http://eprints.fri.uni-lj.si/2897/ This link opens in a new window

Abstract
V pričujočem diplomskem delu je podrobno predstavljen razvoj igre za platformo BlackBerry PlayBook s pomočjo HTML5, in sicer pot od ideje do izdelka. Uvodoma je obravnavana omenjena platforma, uporabljene tehnologije (HTML5, CSS3, JavaScript) ter razvojna okolja (NetBeans, GIMP). Osrednji del je namenjen predstavitvi razvoja našega izdelka (igra Time Attacker), ki vključuje opis, programsko kodo, implementacijo ter objavo igre. Uporabnost našega dela vidimo v njegovi izobraževalni in praktični funkciji, saj je delo zasnovano tako, da bodočega uporabnika, bodisi študenta računalništva ali drugega zainteresiranega uporabnika, s strokovnimi opisi korakov in razlago vsebin vodi skozi potek izdelave igre, ki smo jo v končni fazi objavili na spletu.

Language:Slovenian
Keywords:računalniška igra, BlackBerry PlayBook, HTML5, računalništvo, visokošolski strokovni študij, računalništvo in informatika, diplomske naloge
Work type:Bachelor thesis/paper
Typology:2.11 - Undergraduate Thesis
Organization:FRI - Faculty of Computer and Information Science
Publisher:[B. Kokol]
Year:2014
Number of pages:32 str.
PID:20.500.12556/RUL-69141 This link opens in a new window
UDC:004.4(043.2)
COBISS.SI-ID:1536226499 This link opens in a new window
Publication date in RUL:10.07.2015
Views:1358
Downloads:201
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Secondary language

Language:English
Title:The development of game for BlackBerry PlayBook platform using HTML5
Abstract:
The diploma paper presents in detail the development of game for BlackBerry PlayBook platform using HTML5, i. e. the path from idea to product. First, it examines the previously mentioned platform, the technologies used (HTML5, CSS3, JavaScript) and environments for development (NetBeans, GIMP). The central part is dedicated to the development of our product (Game Time Attacker), which includes a description of the program code, implementation and publication of the game. The usefulness of our work can be seen in its educational and practical function, because the work is designed for the future user or computer science student or other users, it contains professional descriptions of the steps and interpretations of the content through the course of manufacture of the game, which we ultimately posted it online.

Keywords:computer game, BlackBerry PlayBook, HTML5, computer science, computer and information science, diploma

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