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Razvoj 3D iger za uporabo na pametnih telefonih in tabličnih računalnikih
Kocen, Andrej (Author), Jager, Franc (Mentor) More about this mentor... This link opens in a new window

URLURL - Presentation file, Visit http://eprints.fri.uni-lj.si/2539/ This link opens in a new window

Abstract
Tema diplomskega dela je razvoj 3D igre, ki deluje na mobilnih napravah z operacijskim sistemom Android. Izbral sem ustrezna razvojna orodja in z njimi razvil igro ter jo objavil na distribucijskem portalu Google play. Razvil sem igro, v kateri igralec prevzame vlogo pilota lovskega letala in poskuša prevoziti čim daljšo razdaljo. Igralec z nagibanjem mobilne naprave krmili letalo, z dotikom na zaslon pa izstreljuje rakete. Razvil sem tudi pripadajoči grafični uporabniški vmesnik z uporabo elementov, ki jih ponuja orodje Unity. Tekom razvoja sem z različnih spletnih portalov zbiral primerne 3D modele, zvoke in teksture. Teksture sem uporabljal predvsem pri izgradnji grafičnega uporabniškega vmesnika. Po potrebi sem elemente prilagodil in jih s programiranjem povezal v delujočo celoto. Na koncu sem igro objavil na portalu Google play in s tem omogočil dostop uporabnikom. Za osrednje razvojno orodje sem izbral Unity, za programiranje sem uporabil MonoDevelop in programski jezik C#.

Language:Unknown
Keywords:Unity, razvoj, programski jezik C#, grafični uporabniški vmesnik, 3D igra
Work type:Not categorized (r6)
Organization:FRI - Faculty of computer and information science
Year:2014
Views:374
Downloads:67
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Secondary language

Language:Unknown
Title:Development of 3D games for the use on smart phones and tablet computers
Abstract:
The topic of this thesis is development of a 3D game which works on mobile devices which are running on operating system Android. I selected the appropriate development tools, developed the game and published it on the distribution portal Google play. I developed a game in which the player takes a role of a fighter jet pilot and tries to achieve as high distance as possible. Player is steering the jet with tilting the device, with touch of the screen he shoots rockets. I also developed graphical user interface with usage of the elements which are offered by Unity. During the development I gathered 3D models, sounds and textures from different websites and imported them into the project. I adjusted imported elements and with programming connected them into working project. At the end I published the game on Google play portal and made it accessible from all over the world. For main development tool I used Unity, for programming I used MonoDevelop with programming language C#.

Keywords:Unity, development, programming language C#, graphical user interface, 3D game

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