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Virtualni svetovi
ID
Hrovat, Luka
(
Author
)
URL - Presentation file, Visit
http://dk.fdv.uni-lj.si/tip/tip19995Hrovat.PDF
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Abstract
Članek poskuša osvetliti nekatere sodobne probleme informacijske družbe, predvsem uporabo t.i. virtualnih svetov kot sta televizija ali internet. Izhodiščna teza pravi, da so simulakri zaprti svetovi, ki ne potrebujejo subjekta, da bi obstajali. Na nek način so taki svetovi perpetum mobile in produkt kapitalizma, ki jih je ustvaril s prav določenim namenom. Seveda je ta namen potrošniku na prvi pogled skrit, avtor pa poskuša osvetliti ravno ta skriti moment kapitalizma.
Language:
Slovenian
Keywords:
virtualna resničnost
,
računalniška simulacija
,
hiperprostor
,
subjekt
,
potrošniška družba
Work type:
Not categorized
Typology:
1.04 - Professional Article
Organization:
FDV - Faculty of Social Sciences
Year:
1999
Number of pages:
Str. 788-795
Numbering:
Let. 36, št. 5
PID:
20.500.12556/RUL-5419
UDC:
316.4
ISSN on article:
0040-3598
COBISS.SI-ID:
19420253
Publication date in RUL:
11.07.2014
Views:
2822
Downloads:
262
Metadata:
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:
HROVAT, Luka, 1999, Virtualni svetovi.
Teorija in praksa : revija za družbena vprašanja
[online]. 1999. Vol. 36, no. 5, p. 788–795. [Accessed 12 April 2025]. Retrieved from: http://dk.fdv.uni-lj.si/tip/tip19995Hrovat.PDF
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Title:
Teorija in praksa : revija za družbena vprašanja
Shortened title:
Teor. praksa
Publisher:
Fakulteta za družbene vede
ISSN:
0040-3598
COBISS.SI-ID:
763652
Secondary language
Language:
Unknown
Abstract:
The paper attempts to clarify the modern problems of information society, above all the use of of virtual reality worlds, such as television or internet. The main thesis is that simulacra are closed worlds, so in order to exist they do not need a subject. In a certain way these worlds are like perpetum mobile and are created by capitalism with a certain purpose, which ishidden from the consumer. The author's attempt is to expose the hidden purpose which seems to be the essence of capitalism.
Keywords:
virtual reality
,
computer simulation
,
hyperspace
,
subject
,
consumer society
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