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Tinkchat - Od ideje do uporabniškega vmesnika
ID PECHER, JURE (Author), ID Bovcon, Narvika (Mentor) More about this mentor... This link opens in a new window

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PID: 20.500.12556/rul/4ed820e9-8b6d-41eb-bf3c-eaf74080e553

Abstract
V diplomski nalogi bom predstavil Tinkchat, lasten projekt, ki ga izvajam skupaj s tremi prijatelji. Gre za mobilno aplikacijo, ki uporabnikom omogoča preprost, a pristen način komunikacije. Aplikacija je narejena za iOS platformo in zastavljena minimalistično, kajti zapletene aplikacije na današnjem trgu zelo težko uspejo. Na kratko bom opisal potek dela in nato večino strani posvetil izdelavi grafičnega oziroma uporabniškega vmesnika. Slednjega bom predstavil zaslon po zaslonu in pri vsakem navedel principe oziroma razmišljanje za odločitvami, ki so vodile do njega. Analiziral bom barve, oblike in postavitev elementov, razmerja, ki jih imajo do ostalih elementov in zakaj so sploh potrebni. Vse zaslone bom prikazal tudi na slikah, saj si bo bralec le tako predstavljal o čem teče beseda.

Language:Slovenian
Keywords:grafični uporabniški vmesnik, mobilna aplikacija, oblikovanje, preprostost
Work type:Bachelor thesis/paper
Organization:FE - Faculty of Electrical Engineering
Year:2015
PID:20.500.12556/RUL-30853 This link opens in a new window
Publication date in RUL:01.07.2015
Views:4563
Downloads:388
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PECHER, JURE, 2015, Tinkchat - Od ideje do uporabniškega vmesnika [online]. Bachelor’s thesis. [Accessed 29 June 2025]. Retrieved from: https://repozitorij.uni-lj.si/IzpisGradiva.php?lang=eng&id=30853
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Secondary language

Language:English
Title:Tinkchat - From Idea to User Interface
Abstract:
In this thesis I will present Tinkchat, my own project that I am working on together with three of my friends. Tinkchat is a mobile application that offers users a simple and genuine way of communicating with their friends and colleges. The application is made for the iOS platform and is set to be very minimalistic, because in today’s marketplace there is no room for complicated products. At the beginning I will briefly describe the process of creating Tinkchat and then focus mostly on design of Tinkchat’s graphic user interface. I will present it screen by screen and specify the principles and the thinking behind every decision that made that screen look the way it does. I will analyze color, shape and placement of each element, the relationship that element has to other elements and why it is needed. All screens will be included as pictures so the reader can better understand what I am describing.

Keywords:design, graphic user interface, mobile application, simplicity

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