Details

Poskus 3D rekonstrukcije hiše Seksta Pompeja Aksioha (VI, 13, 19/12) v Pompejih
ID Svet, Brina (Author), ID Zanier, Katharina (Mentor) More about this mentor... This link opens in a new window, ID Mlekuž Vrhovnik, Dimitrij (Comentor)

.pdfPDF - Presentation file, Download (10,17 MB)
MD5: 9EE9678C2E999E6B6D210E2CC16B9633

Abstract
Magistrska naloga obravnava poskus 3D rekonstrukcije hiše Seksta Pompeja Aksioha (VI, 13, 19/12) v Pompejih. Rekonstrukcija prikazuje hišo v njeni zadnji gradbeni fazi ob izbruhu Vezuva leta 79 našega štetja. Hiša je bila srednje velikosti z bogato, večfazno gradbeno zgodovino. V prvem delu so predstavljeni zgodovina arheoloških raziskav, arhitekturni oris in gradbene faze hiše. Sledi metodološki pregled digitalnih 3D rekonstrukcij v arheologiji ter kratek pregled primerljivih rekonstrukcij hiš v Pompejih in Herkulaneju. Praktični del naloge predstavlja izdelavo 3D modela hiše, ki temelji na obstoječi dokumentaciji, ter primerjavo pompejanskih in herkulanejskih hiš. Na podlagi teh so bile oblikovane utemeljene rešitve za elemente, ki danes niso ali so slabo ohranjeni (strešne konstrukcije, zgornje nadstropje, stenske poslikave in talne obloge). Podrobnejše je bil rekonstruiran del notranjosti hiše (fauces, atrium, tablinum, predelan xystus in viridarium). Model je izdelan z uporabo programov Blender in Unreal Engine. Blender je zaradi svoje odprtokodnosti odlično orodje za izdelavo 3D rekonstrukcij. Ponuja širok nabor naprednih moderlirnih funkcij, hkrati pa je prosto dostopen in brezplačen. Unreal Engine je učinkovitejši pri končni vizualizaciji rekonstrukcije.

Language:Slovenian
Keywords:Digitalna 3D rekonstrukcija, Pompeji, Blender, Unreal Engine, hiša Seksta Pompeja Aksioha
Work type:Master's thesis/paper
Organization:FF - Faculty of Arts
Year:2026
PID:20.500.12556/RUL-188315 This link opens in a new window
Publication date in RUL:20.09.2026
Views:50
Downloads:9
Metadata:XML DC-XML DC-RDF
:
Copy citation
Share:Bookmark and Share

Secondary language

Language:English
Title:Attempted 3D reconstruction of the house of Sextus Pompeius Axiochus (VI, 13, 19/12) in Pompeii
Abstract:
This master's thesis addresses an attempt at a 3D reconstruction of the House of Sextus Pompeius Axiochus (VI, 13, 19/12) in Pompeii. The reconstruction depicts the house in its final building phase at the time of the eruption of Vesuvius in 79 AD. The house was medium-sized, with a rich, multi-phase construction history. The first part presents the history of archaeological research, an architectural overview, and the building phases of the house. This is followed by a methodological review of digital 3D reconstructions in archaeology, as well as a brief overview of comparable house reconstructions in Pompeii and Herculaneum. The practical part of the thesis presents the creation of a 3D model of the house, based on existing documentation and a comparison of houses in Pompeii and Herculaneum. On this basis, well-founded solutions were developed for elements that are today absent or poorly preserved (roof structures, the upper floor, wall paintings, and floor coverings). The interior of the house was reconstructed in greater detail, including the fauces, atrium, tablinum, remodeled xystus, and viridarium. The model was created using Blender and Unreal Engine. Due to its open-source nature, Blender is an excellent tool for creating 3D reconstructions. It offers a wide range of advanced modeling functions while remaining freely and openly accessible. Unreal Engine is more effective for the final visualization of the reconstruction.

Keywords:Digital 3D reconstruction, Pompeii, Blender, Unreal Engine, House of Sextus Pompeius Axiochus

Similar documents

Similar works from RUL:
Similar works from other Slovenian collections:

Back