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Zgodbotvorček ali interaktivna slikanica z zgodbami in ustvarjalnimi nalogami
ID Hartman, Mojca (Author), ID Beja, Boris (Mentor) More about this mentor... This link opens in a new window

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Abstract
Diplomsko delo obravnava proces zasnove in oblikovanja interaktivne otroške slikanice, ki združuje literarno predlogo, ilustracije in različne interaktivne naloge za bralce. Namen diplomske naloge je bil izdelati unikatno personificirano in interaktivno knjigo, zasnovano posebej za otroke, in predstaviti končni izdelek. Celoten proces načrtovanja in izdelave je vključeval poglobljeno raziskovanje različnih likovnih tehnik, ki so bile uporabljene pri oblikovanju končnega rezultata. V teoretičnem delu diplomske naloge smo opisali, kateri so ključni dejavniki, likovni postopki in izpeljave, ki bi uspešno nagovarjali ciljno občinstvo. Raziskali smo založbe, ki se ukvarjajo s knjigami za otroke. V drugem sklopu teoretičnega dela smo se osredotočili na oblikovanje. Raziskali smo različne stile ilustracij in tipografije, ki so najustreznejše za otroško literaturo. Vse skupaj smo povezali v tretjem poglavju, kjer smo pričeli s postavitvijo grafičnih elementov v knjižno zasnovo. V zadnjem poglavju smo raziskovali vrste papirja. Eksperimentalni del naloge se osredotoča na praktično izvedbo. Prikazan je proces nastajanja slikanice, ki vključuje pripravo literarne predloge v obliki šestih zgodbic, načrtovanje in izvedbo ilustracij, oblikovanje interaktivnih nalog in oblikovanje celotne knjižne zasnove. Podrobno so opisani delovni postopki znotraj in zunaj programske opreme ter opremljeni s slikovnim gradivom. Rezultat diplomske naloge je unikatna interaktivna knjiga za otroke, ki ni le zabavno in učno orodje, temveč tudi dokument, spomin na otroško ustvarjalnost in domišljijo.

Language:Slovenian
Keywords:Otroška knjiga, interaktivno branje in soustvarjanje zgodbe, grafično oblikovanje, ilustracija, ustvarjanje likov.
Work type:Bachelor thesis/paper
Organization:NTF - Faculty of Natural Sciences and Engineering
Year:2026
PID:20.500.12556/RUL-187306 This link opens in a new window
Publication date in RUL:10.09.2026
Views:35
Downloads:5
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Secondary language

Language:English
Title:StoryMaker or Interactive Picture Book with Stories and Creative Activities
Abstract:
The diploma thesis addresses the process of designing and creating an interactive children's picture book, which combines literary text, illustrations, and various interactive activities for readers. The aim of the thesis was to produce a unique, personalised, and interactive book specifically for children and to present the final product. The entire planning and production process included an in-depth exploration of various artistic techniques used in creating the final result. The task was divided into theoretical and experimental parts. In the theoretical part, we described the key factors and artistic procedures that effectively engage the target audience. We researched which publishing houses in Slovenia specialise in children's books. In the second section of the theoretical part, we focused on the design itself, exploring different styles of illustration and typography most suitable for children's books. We brought these elements together in the third chapter, where we began placing graphic elements in the book design. In the final chapter, we examined the types of paper most suitable for book production. The experimental part of the thesis focuses on practical implementation. The process of creating the picture book is presented, including the preparation of literary text in the form of six stories, the planning and execution of illustrations, the design of interactive tasks, and the overall book design. Detailed work procedures, both within and outside the software, are described and accompanied by visual material. The result of the diploma thesis is a unique interactive book for children, which serves not only as an entertaining and educational tool, but also as a document and a memory of children's creativity and imagination.

Keywords:Children's book, interactive reading and co-reading of the story, graphic design, illustration, character creation.

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