Details

Analiza tehničnih in umetniških vidikov 2D in 3D animacije
ID Brcko, Pia (Author), ID Iskra, Andrej (Mentor) More about this mentor... This link opens in a new window

.pdfPDF - Presentation file, Download (9,54 MB)
MD5: 1DEDC1F37841306A3C3B61593039EDBA
.mp4MP4 - Appendix, Download (33,06 MB)
MD5: 3E2A20D9D797F7473B10A59A5977E01F
.mp4MP4 - Appendix, Download (75,08 MB)
MD5: 24B46C60DAE4AD317ADA14DCF19DC45E

Abstract
V diplomskem delu smo raziskovali, kakšna je razlika v izdelavi in izgledu 2D in 3D animacije. Da smo ugotovili razliko med njima, smo izdelali dve animaciji, eno v 2D in drugo v 3D tehniki. V teoretičnem delu smo obrazložili, kaj animacija sploh je, splošna načela animacije ter kaj je 2D in 3D animacija. Pojasnili smo tudi njuno delovanje v današnjem času in splošne razlike med njima. V eksperimentalnem delu smo predstavili vso računalniško programsko opremo, ki smo jo uporabili pri obeh tehnikah izdelave za animaciji. Delali smo po enakem zgodborisu in sinopsisu, torej je bila zgodba obeh animacij enaka, medtem ko se tehniki izdelave razlikujeta. Izdelavo obeh animacij smo razdelili na predprodukcijo, produkcijo in postprodukcijo ter prikazali, kakšna natanko je dejanska razlika v izdelavi obeh animacij časovno in oblikovno. V predprodukciji smo opisali izdelavo vseh referenc, skic, 3D modelov, nato pa še opisali produkcijo animiranja v obeh tehnikah. Za konec pa razložili, kako smo vse dele spravili v končni izdelek v postprodukciji. Vse reference smo izrisali v aplikaciji Procreate na tablici, preden smo se lotili modeliranja na računalniku v programu za 3D animacijo Blender in samega animiranja 2D animacije v aplikacijah Procreate in Procreate Dreams. Vse skupaj smo z zvokom združili v programu DaVinci Resolve. Končni izdelek sta dve animaciji z enako zgodbo, ki pa sta bili narejeni v dveh različnih animacijskih tehnikah 2D in 3D izgleda. Za tematiko primerjave 2D in 3D animacije smo se odločili zato, ker smo želeli študirati in se naučiti izdelave obeh ter hkrati raziskati, katera tehnika nam bi bila bolj všeč za nadaljnje osebne projekte.

Language:Slovenian
Keywords:2D animacija, 3D animacija, 3D modeliranje, Procreate, Blender
Work type:Bachelor thesis/paper
Organization:NTF - Faculty of Natural Sciences and Engineering
Year:2026
PID:20.500.12556/RUL-178811 This link opens in a new window
Publication date in RUL:30.01.2026
Views:684
Downloads:221
Metadata:XML DC-XML DC-RDF
:
Copy citation
Share:Bookmark and Share

Secondary language

Language:English
Title:Analysis of technical and artistic aspects of 2D and 3D animation
Abstract:
In this diploma, we investigated the differences in production and appearance between 2D and 3D animation. To determine the difference between them, we produced two animations: one in 2D and the other in 3D. In the theoretical part, we explained what animation is, the general principles of animation, and the differences between 2D and 3D animation. We also explained how they work today and the general differences between them. In the experimental part, we presented all the software we used for both animation production techniques. We worked from the same storyline and synopsis, so the stories of both animations were the same, while the production techniques differed. We divided the production of both animations into pre-production, production, and post-production, and showed the actual differences in terms of time and design. In pre-production, we described the creation of all references, sketches, and 3D models, and then showed the animation's production using both techniques. Finally, we explained how we put all the pieces together in post-production. We drew all the references in Procreate on a tablet before we started modelling on the computer in Blender for 3D animation, and animated the 2D animation in Procreate and Procreate Dreams. We combined everything with the sound in DaVinci Resolve. The final product is two animations with the same story, but rendered in two different animation techniques: 2D and 3D. We decided on the topic of comparing 2D and 3D animation because we wanted to learn how to make both and, at the same time, explore which technique we preferred for future personal projects.

Keywords:2D animation, 3D animation, 3D modelling, Procreate, Blender

Similar documents

Similar works from RUL:
Similar works from other Slovenian collections:

Back