Details

Bold smugglers and DIY heroes : collective memories and erasures of Slovenian gaming histories
ID Cvar, Nina (Author), ID Šepetavc, Jasmina (Author)

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Abstract
The article explores how gaming cultures in socialist Yugoslavia – particularly in Slovenia –are remembered and commemorated today. Drawing on the technostalgic momentum that has seen renewed interest in peripheral gaming histories, we examine how Yugoslavia’s unique geopolitical position and socialist experiment in self-management fostered vibrant do-it-yourself (DIY) computing and gaming cultures. Focusing on key memory sites – primarily the book Prva Bitnost and the documentary Tehnika ljudstvu – we: 1) outline the contexts of the emergence of Yugoslav games in the 1980s; 2) analyse how they are being narrativised through nostalgic lenses in the present; and 3) critique the exclusions embedded in these narratives. It is argued that these commemorative practices often reinforce mnemonic hegemony privileging male-coded heroism and entrepreneurial myth-making, while marginalising women, queer voices, and class-based experiences.

Language:English
Keywords:Yugoslav video games, video games, colletive memory, technostalgia, gender and gaming, DIY computing, do-it-yourself, do-it-yourself computing
Work type:Article
Typology:1.01 - Original Scientific Article
Geographic coverage:Jugoslavija; Slovenija;
Organization:FDV - Faculty of Social Sciences
FF - Faculty of Arts
Publication status:Published
Publication version:Version of Record
Publication date:01.12.2025
Year:2025
Number of pages:Str. 175-198
Numbering:Letn. 41, št. 108/109
PID:20.500.12556/RUL-176953 This link opens in a new window
UDC:94(497.1):004.96
ISSN on article:0352-3608
DOI:10.51936/dr.41.108-109.175-198 This link opens in a new window
COBISS.SI-ID:260691971 This link opens in a new window
Publication date in RUL:16.12.2025
Views:188
Downloads:58
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Record is a part of a journal

Title:Družboslovne razprave
Shortened title:Družbosl. razpr.
Publisher:Slovensko sociološko društvo, Fakulteta za družbene vede
ISSN:0352-3608
COBISS.SI-ID:7530242 This link opens in a new window

Licences

License:CC BY 4.0, Creative Commons Attribution 4.0 International
Link:http://creativecommons.org/licenses/by/4.0/
Description:This is the standard Creative Commons license that gives others maximum freedom to do what they want with the work as long as they credit the author.

Secondary language

Language:Slovenian
Title:Drzni švercerji in naredi-si-sam junaki
Abstract:
Članek raziskuje, kako se danes spominjamo in obujamo igričarske kulture v socialistični Jugoslaviji – s poudarkom na Sloveniji. Tehnonostalgični zagon je v zadnjih letih spodbudil večjo pozornost na periferne zgodovine videoiger, med njimi tudi do jugoslovanske računalniške in igričarske scene, ki je izhajala iz specifične politično-ekonomske ureditve in naredi-si-sam tradicije. V prispevku analiziramo ključne spominske prakse in kraje spominjanja – predvsem knjigo Prva bitnost in dokumentarec Tehnika ljudstvu –, da 1) orišemo kontekst razvoja prvih videoiger v Sloveniji, 2) preučimo, kako so ti časi danes obujeni skozi nostalgične pripovedi, in 3) izpostavimo izbrisane dele te zgodovine. Trdimo, da ti spominski konstrukti pogosto utrjujejo »spominsko hegemonijo«, kjer prevladujejo zgodbe o moškem junaštvu in podjetniški drznosti, medtem ko so izkušnje žensk in manjšin ter razredne razlike potisnjene ob rob.

Keywords:jugoslovanske videoigre, videoigre, kolektivni spomin, tehnonostalgija, spol in igre, naredi-si-sam računalništvo, naredi-si-sam

Projects

Funder:ARIS - Slovenian Research and Innovation Agency
Project number:N6-0302
Name:Spominjanje začetkov digitalizacije: kulturološki in medijskoarheološki vidiki tehnotopizma, tehnopesimizma in tehnostalgije

Funder:ARIS - Slovenian Research and Innovation Agency
Project number:J7-50215
Name:Estetika in strategije spominjanja v popularni kulturi: murali, film in popularna glasba kot spominsko delo

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