The purpose of this thesis is creating a 360-degree video with 3D-surroundings and environmental sound effects. Videos with ambiental content on online platforms, such as YouTube, achieve high levels of popularity as they garner millions of views. Because of their relaxing, escapist and concentrative function, they are used as a tool for studying, sleeping, reading, meditation and combating stress. Ambiental and mainly 360-degree content is associated with the theory of spatial presence. The theory suggests that an observer may feel psichologically present within an environment while observing its visualization. Rendering 360-degree environments requires high resolution and is technologically demanding and time consuming without sufficient hardware. Nevertheless, it portrays an unexplored market on online platforms, such as YouTube, and presents an opportunity for new creators.
The goal of this thesis is achieving a unique feeling of spatial presence, specifically within a fantasy 360-degree 3D-environment, that is not yet prevalent on the YouTube platform. The thesis consists of the theoretical basis on the given topic, examples of the current practice and the experimental section, that includes the process of preproduction, production and postproduction leading to the final product. During the process of production, software such as Blender, Adobe Photoshop and DaVinci Resolve Studio were used. The result is a rendered 360-degree video in a 3D-environment, featuring originally created 3D-models and sound effects. Various rendering settings and refinement techniques, such as the use of AI software, were tested for optimal quality. Regardless of technical challenges caused by hardware limitations, the project was successfully finalized within the scope of the established goals and properly prepared for publishing on platforms such as YouTube.
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