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Primerjava učinkovitosti in razlik med ročno ustvarjenimi in z umetno inteligenco generiranimi prototipi uporabniškega vmesnika
ID Razpotnik, Tina (Author), ID Guna, Jože (Mentor) More about this mentor... This link opens in a new window

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Abstract
V diplomskem delu smo obravnavali področje oblikovanja uporabniških vmesnikov, vpliv umetne inteligence na uporabniško izkušnjo ter vizualno privlačnost prototipov mobilnih aplikacij. Namen raziskave je bil proučiti razlike med ročno oblikovanimi in z umetno inteligenco generiranimi prototipi mobilnih aplikacij z vidika učinkovitosti, uporabniške izkušnje in vizualne privlačnosti. Cilji dela so bili: razumeti potrebe uporabnikov z začetno anketo, oblikovati informacijsko arhitekturo z metodo razvrščanja kartic, izdelati nizkoločljivostne in visokoločljivostne prototipe, razviti tri različne prototipe (ročno z orodjem Figma ter z umetno inteligenco na platformah Visily in Uizard) ter izvesti primerjalno analizo. Uporabili smo metode, kot so analiza uporabnikov, razvrščanje kartic, testiranje prototipov in zbiranje povratnih informacij. Uporabniški scenariji so vključevali merjenje učinkovitosti, oceno uporabniške izkušnje ter vizualne privlačnosti. Rezultati so pokazali, da je ročno oblikovan prototip dosegel najboljše ocene. Uporabniki so z njim naloge opravljali najhitreje, hkrati pa je bil ocenjen kot najbolj privlačen in funkcionalen. Prototip, ustvarjen z umetno inteligenco na platformi Visily, je bil ocenjen povprečno, medtem ko je prototip iz platforme Uizard dosegel najslabše rezultate. Le polovica uporabnikov je pravilno prepoznala ročni prototip, kar kaže na manjše razlike v zaznavi. Na osnovi ugotovitev je bilo zaključeno, da ročno oblikovanje trenutno omogoča višjo raven kakovosti digitalnih rešitev, vendar orodja z umetno inteligenco že kažejo potencial za izboljšave in nadaljnji razvoj. V prihodnje bi bilo priporočljivo raziskavo razširiti z večjim vzorcem, dodatnimi platformami in bolj raznolikimi nalogami.

Language:Slovenian
Keywords:umetna inteligenca, uporabniški vmesnik, uporabniška izkušnja, učinkovitost, vizualna privlačnost
Work type:Bachelor thesis/paper
Organization:NTF - Faculty of Natural Sciences and Engineering
Year:2025
PID:20.500.12556/RUL-172779 This link opens in a new window
Publication date in RUL:11.09.2025
Views:113
Downloads:26
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Secondary language

Language:English
Title:Comparison of efficiency and recognition of differences between user interface prototypes created manually and generated by artificial intelligence
Abstract:
In this diploma thesis, we explored the field of user interface design, the impact of artificial intelligence on user experience, and the visual appeal of mobile app prototypes. The aim of the research was to examine the differences between manually designed and AI-generated mobile app prototypes in terms of efficiency, user experience, and visual appeal. The objectives of the thesis were to: understand users’ needs through an initial survey, design the information architecture using the card sorting method, create low- and high-fidelity prototypes, develop three different prototypes (manually using Figma and with artificial intelligence on the Visily and Uizard platforms), and conduct a comparative analysis. We employed methods such as user analysis, card sorting, prototype testing, and feedback collection. The user scenarios included measuring efficiency, evaluating user experience, and assessing visual appeal. The results showed that the manually designed prototype received the highest ratings. Users completed tasks with it the fastest, and it was also rated as the most visually appealing and functional. The prototype created using artificial intelligence on the Visily platform received average ratings, while the Uizard prototype achieved the lowest scores. Only half of the users correctly identified the manual prototype, indicating relatively small perceptual differences. Based on the findings, it was concluded that manual design currently enables a higher level of quality in digital solutions, although AI-based tools already demonstrate potential for improvement and further development. In the future, it would be advisable to expand the research with a larger sample, additional platforms, and more diverse tasks.

Keywords:artificial intelligence, user interface, user experience, efficiency, visual appeal

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