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Razvoj večigralske igre v razširjeni resničnosti
ID Marinko, Miha (Author), ID Pesek, Matevž (Mentor) More about this mentor... This link opens in a new window

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Abstract
Magistrsko delo obravnava razvoj večigralske igre v razširjeni resnično sti, s poudarkom na tehničnih izzivih, kot sta natančnost sledenja naprav in učinkovita komunikacija v realnem času. V okviru raziskave je bil raz vit prototip igre za očala Meta Quest 3, ki omogočajo sočasno igranje več uporabnikov v skupnem fizičnem in digitalnem prostoru. Ta uporabnikom ponuja interaktivno dinamično izkušnjo z veliko zabave in visoko stopnjo vživetosti. Izvedeni sta bili dve študiji. Študija strojne opreme je merila natančnost pozicioniranja naprav Meta Quest 2 in Meta Quest 3. Rezul tati so pokazali, da novejši model zagotavlja višjo natančnost in zanesljivost. Uporabniška študija je merila simptome slabosti in vživetost igralcev ter jih primerjala v različicah igre v mešani in navidezni resničnosti. Izkazalo se je, da igranje v mešani resničnosti v povprečju zmanjšuje občutek slabosti in povečuje vživetost.

Language:Slovenian
Keywords:virtualna resničnost, mešana resničnost, razvoj videoiger
Work type:Master's thesis/paper
Typology:2.09 - Master's Thesis
Organization:FRI - Faculty of Computer and Information Science
Year:2025
PID:20.500.12556/RUL-172100 This link opens in a new window
COBISS.SI-ID:248677635 This link opens in a new window
Publication date in RUL:05.09.2025
Views:443
Downloads:149
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Secondary language

Language:English
Title:Development of Multiplayer Game in Extended Reality
Abstract:
The master’s thesis explores the development of a multiplayer game in extended reality, with a focus on technical challenges such as device tracking accuracy and efficient real-time communication. As part of the research, a game prototype was developed for the Meta Quest 3 headset, enabling multiple users to play simultaneously in a shared physical and digital space. Two studies were conducted. The hardware study measured the positioning accuracy of the Meta Quest 2 and Meta Quest 3. The results showed that the newer model provides higher accuracy and reliability. The user study measured sickness symptoms and player immersion, comparing versions of the game in mixed and virtual reality. The findings indicated that playing in mixed reality generally reduces the feeling of motion sickness and enhances immersion.

Keywords:virtual reality, mixed reality, game development

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