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Celoten proces izdelave preproste videoigre
ID Grahor, Luka (Author), ID Demšar, Jure (Mentor) More about this mentor... This link opens in a new window

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Abstract
Delo opisuje postopek izdelave igre kača, od ideje, preko načrtovanja in implementacije do objave. Glavni namen diplomske naloge je združiti znanje iz različnih knjig in spletnih virov za izdelavo igre na čim bolj berljiv in učinkovit način. Naloge smo se lotili z branjem knjige o oblikovanju iger, ki naj bi nas naučila, kako izdelovati kakovostne igre. Med samim delom se je pojavilo več nepredvidenih težav v razvoju, opisi našega razmišljanja pri reševanju teh težav pa bodo uporabni za mlajše razvijalce, ki se bodo srečevali s podobnimi izzivi. V ta namen naloga vključuje tudi opis pomembnih algoritmov ter njihovo razlago. Rezultat diplomske naloge je postopek izdelave igre in različnih sistemov, ki jih zajema igra, ter ključne ugotovitve, pridobljene med procesom.

Language:Slovenian
Keywords:razvoj igre, igra, 3D, unity
Work type:Bachelor thesis/paper
Typology:2.11 - Undergraduate Thesis
Organization:FRI - Faculty of Computer and Information Science
Year:2025
PID:20.500.12556/RUL-172077 This link opens in a new window
COBISS.SI-ID:248759555 This link opens in a new window
Publication date in RUL:05.09.2025
Views:723
Downloads:133
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Secondary language

Language:English
Title:The complete process of making a simple video game
Abstract:
The work describes the process of making a snake game, from idea, through design and implementation, to publication. The main aim of the thesis is to combine knowledge from different books and online sources to create a game in the most readable and efficient way. We approached the task by reading a book on game design, which should teach us how to make quality games. During the course of the work itself, a number of initially unforeseen development problems arose, and the descriptions of our thinking in solving these problems will be useful for younger developers facing similar challenges. To this end, the assignment also includes a description of the relevant algorithms and an explanation of them. The thesis results in a description of the game design process and the different systems involved, as well as key findings obtained during the process.

Keywords:game development, game, 3D, unity

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