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Razvoj in validacija realističnih simulacijskih modelov za robotsko manipulacijo kablov
ID Arsovič, Rok (Author), ID Vrabič, Rok (Mentor) More about this mentor... This link opens in a new window

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Abstract
Diplomsko delo analizira ključne faze avtomatizacije manipulacije kabelskih snopov, ki se uporabljajo v avtomobilski industriji. Predstavi probleme in rešitve zaznavanja, prijemanja, spenjanja in vstavljanja snopov v konektorje, ter simulacijo teh postopkov v navideznem okolju. Zaradi kompleksnosti so kabelski snopi tipični primer deformabilnih linearnih objektov. V diplomskem delu je predstavljen tudi postopek vzpostavitve simulacijskega okolja Genesis Embodied AI znotraj operacijskega sistema Windows, z uporabo WSL2 navidezne naprave. Izvaja simulacije interakcij med deformabilnimi objekti in okoljem. S pomočjo urejanja fizikalnih parametrov, kot so gostota, raztegljivost in upogljivost, približa vedenje simuliranega predmeta realnem svetu. Razvili smo kablu podoben predmet, ki v simulatorju izraža podobne odzive kot manipuliran kabel v laboratoriju. Raziskava kaže potencial, da je, z ustrezno analizo žičnatega predmeta, simulacija lahko enaka odzivu kabla v realnosti.

Language:Slovenian
Keywords:žičnati predmeti, manipulacija, robotika, Genesis Embodied AI, kabelski snopi, avtomobilska industrija, avtomatizirana proizvodnja
Work type:Bachelor thesis/paper
Typology:2.11 - Undergraduate Thesis
Organization:FS - Faculty of Mechanical Engineering
Year:2025
Number of pages:XX, 44 str.
PID:20.500.12556/RUL-171620 This link opens in a new window
UDC:007.52:004.94(043.2)
COBISS.SI-ID:247218947 This link opens in a new window
Publication date in RUL:29.08.2025
Views:166
Downloads:23
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Secondary language

Language:English
Title:Development and validation of realistic simulation models for robotic cable manipulation
Abstract:
The dissertation analyses the key phases of automatization of manipulation of cable harnesses used in the automotive industry. It presents problems and solutions on the topics of perception, manipulation, insertion of cable like objects. It also explains the problem and solutions of simulation of such objects in a virtual environment. The dissertation also presents the installation progress of the simulation environment Genesis Embodied AI inside the Windows operating system, using the WSL2 virtual machine. It simulates the interactions between deformable and rigid objects and the environment. Through the correction of physical parameters such as density, elasticity and rigidness, it simulates real world like responses to outside interactions. We have created a wire like object that reacts to manipulation, similar as its real-world counterpart. The research shows potential, that with the correct analysis of object, the simulation can completely match the manipulation response in the laboratory.

Keywords:wire objects, manipulation, robotics, Genesis Embodied AI, cable harnesses, automotive industry, automated industry

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