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Razvoj 3D videoigre z uporabo generativne umetne inteligence v okolju Unity
ID Rupreht, David (Author), ID Jaklič, Aleš (Mentor) More about this mentor... This link opens in a new window

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Abstract
Cilj diplomske naloge je preveriti, ali je mogoče z uporabo minimalističnih pristopov izdelat prototip igre, ki ima potencial za monetizacijo v prihodno- sti. Igra bo igralca postavila v vlogo sesalca, ki uničuje prah po stanovanju in ga nato posesa, kar predstavi zanimivo dinamiko izbire streljanja ali se- sanja nasprotnikov. Najprej bomo predstavili postopek izbire koncepta igre, nato pa izdelavo oziroma iskanje vseh sredstev (grafičnih, zvočnih, ipd.) po minimalističnih poteh s pomočjo umetne inteligence ali drugih orodij. Nato bomo predstavili sam razvoj igre in orodja, ki so nam pri tem pomagala. Za zaključek bomo s pomočjo anket pridobili informacije o realni možnosti monetizacije igre in morebitnih izboljšavah.

Language:Slovenian
Keywords:razvoj igre, Unity, 3D modeliranje, umetna inteligenca
Work type:Bachelor thesis/paper
Typology:2.11 - Undergraduate Thesis
Organization:FRI - Faculty of Computer and Information Science
Year:2025
PID:20.500.12556/RUL-171396 This link opens in a new window
COBISS.SI-ID:247481347 This link opens in a new window
Publication date in RUL:25.08.2025
Views:231
Downloads:48
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Secondary language

Language:English
Title:Development of a 3D Video Game Using Generative Artificial Intelligence in the Unity Environment
Abstract:
The goal of this thesis is to explore whether a game prototype with future monetization potential can be created using minimalist methods. The game puts the player in the role of a vacuum cleaner that destroys and vacuums dust, offering a unique mechanic of choosing between shooting or sucking in enemies. We will first present the game idea selection process, then focus on creating or sourcing assets (graphics, sound, etc.) using AI and other effi- cient tools. The development process and supporting tools will be described, followed by a survey-based analysis of the game’s monetization potential and possible improvements.

Keywords:game developement, Unity, 3D modeling, artificial intelligence

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