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Razvoj didaktične mobilne igre za vzpodbujanje kreativnosti
ID Hodžić, Emir (Author), ID Pesek, Matevž (Mentor) More about this mentor... This link opens in a new window

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Abstract
Diplomsko delo naslavlja izziv pomanjkanja poudarka na kreativnosti v tradicionalnem glasbenem izobraževanju. Osredotoča se na zasnovo in razvoj mobilne aplikacije, ki skozi sodelovalne didaktične igre spodbuja glasbeno ustvarjalnost. Teoretični del naloge raziskuje modele kreativnosti, nevroznanstvene podlage glasbenega ustvarjanja in vlogo tehnologije v izobraževanju. Praktični del predstavlja prototip aplikacije, razvit v ogrodju Flutter, ki omogoča skupinsko eksperimentiranje z glasbenimi gradniki. Za oceno uporabniške izkušnje je bila izvedena evalvacija s standardiziranim vprašalnikom UEQ, ki je pokazala, da uporabniki prototip ocenjujejo kot zelo spodbudnega in uporabniku prijaznega. Cilj je ustvariti motivacijsko in dostopno orodje, ki lajša proces glasbene kompozicije in krepi ustvarjalni izraz učencev.

Language:Slovenian
Keywords:kreativnost, glasbeno izobraževanje, mobilne aplikacije, sodelovalno učenje, nevroznanost, Flutter
Work type:Bachelor thesis/paper
Typology:2.11 - Undergraduate Thesis
Organization:FRI - Faculty of Computer and Information Science
Year:2025
PID:20.500.12556/RUL-171261 This link opens in a new window
COBISS.SI-ID:247350531 This link opens in a new window
Publication date in RUL:21.08.2025
Views:370
Downloads:126
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Secondary language

Language:English
Title:Development of a didactic mobile game for fostering creativity
Abstract:
This thesis addresses the challenge of the lack of emphasis on creativity in traditional music education. It focuses on the design and development of a mobile application that fosters musical creativity through collaborative educational games. The theoretical part of the thesis explores models of creativity, the neuroscientific basis of musical creation, and the role of technology in education. The practical part presents a prototype application, developed in the Flutter framework, which enables group experimentation with musical building blocks. To assess the user experience, an evaluation was conducted using the standardized UEQ questionnaire, which showed that users rate the prototype as highly stimulating and attractive. The goal is to create a motivational and accessible tool that lowers the entry barrier for music composition and enhances students' creative expression.

Keywords:creativity, music education, mobile applications, collaborative learning, neuroscience, Flutter

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