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Automated conversion of 3D mesh car models into LEGO brick sets using voxel-based optimization
ID
Ljubič, Jan
(
Author
),
ID
Bohak, Ciril
(
Author
)
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Abstract
The transformation of 3D mesh car models into LEGO-compatible designs requires optimizing structural integrity, brick placement, and computational efficiency. This paper presents an algorithm specifically designed to convert polygonal car meshes into structurally sound LEGO representations. The approach involves voxelization, heuristic-based component mapping, and optimization techniques to ensure connectivity and maintain key design features. Using Blender for pre-processing and voxel-based methods for brick placement, the algorithm prioritizes larger LEGO elements to enhance stability and reduce part count. The proposed method is tested on various car models, demonstrating its ability to generate LEGO-compatible structures while preserving essential visual and functional details. The findings highlight potential applications in automated LEGO set design.
Language:
English
Keywords:
3D mesh processing
,
voxelization
,
procedural modeling
,
3D model conversion
,
structural optimization
Work type:
Article
Typology:
1.08 - Published Scientific Conference Contribution
Organization:
FRI - Faculty of Computer and Information Science
Publication status:
Published
Publication version:
Version of Record
Year:
2025
Number of pages:
Str. 255-263
PID:
20.500.12556/RUL-171130
UDC:
004.92
ISSN on article:
2464-4617
COBISS.SI-ID:
244517379
Publication date in RUL:
07.08.2025
Views:
298
Downloads:
34
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Record is a part of a proceedings
Title:
WSCG 2025
COBISS.SI-ID:
244517123
Record is a part of a journal
Title:
Computer science research notes : CSRN
Shortened title:
Comp. Sci. Res. Notes
Publisher:
Václav Skala - Union Agency
ISSN:
2464-4617
COBISS.SI-ID:
159739139
Licences
License:
CC BY-NC-ND 4.0, Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International
Link:
http://creativecommons.org/licenses/by-nc-nd/4.0/
Description:
The most restrictive Creative Commons license. This only allows people to download and share the work for no commercial gain and for no other purposes.
Secondary language
Language:
Slovenian
Keywords:
proceseiranje 3D mrežne geometrije
,
vokselizacija
,
proceduralno modeliranje
,
pretvorba 3D modelov
,
strukturna optimizacija
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