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Segmentacija in lokalizacija šahovskih figur v oblaku točk z uporabo metode Fast Point Transformer
ID Zidar, Matic (Author), ID Perš, Janez (Mentor) More about this mentor... This link opens in a new window, ID Grm, Klemen (Comentor)

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Abstract
V tem magistrskem delu raziskujemo uporabo segmentacijske arhitekture Fast Point Transformer (FPT) za prepoznavo šahovskih figur iz 3D oblakov točk. Problem, ki ga obravnavamo, je avtomatizacija prepoznavanja in lokalizacija majhnih in med seboj si podobnih objektov v prostoru s pomočjo globinske kamere. V našem pristopu smo namestili kamero Realsense D435 na robotsko roko HC10, s katero smo zajemali podatke o poziciji in barvi točk, s katerimi smo naučili dva segmentacijska modela z arhitekturo FPT. Postopek vključuje avtomatsko zajemanje in označevanje podatkov ter učenje in uporabo modelov za lokalizacijo figur. Rezultati našega dela kažejo, da je metoda FPT uspešna pri prepoznavanju in lokalizaciji šahovskih figur z majhno napako. V našem eksperimentu smo naučili dva ločena modela, kjer je prvi model, ki ločuje med točkami ozadja in figur, pravilno označil 80,81% točk figur, in drugi model, ki prepoznava točke med posameznimi figurami, v povprečju pravilno označil 97,35% točk iz testnega nabora podatkov. Vsakega od obeh modelov smo naučili, validirali in testirali na 3545 različnih slikah oblakov točk s skupno velikostjo 9,15 GB. Največja izmerjena napaka pri premikanju figur z robotom po uporabi modela za detekcijo je bila 1 cm, kar je zadostovalo za nemoteno premikanje figur z našim izbranim prijemalom Zimmer. Metoda je primerna za uporabo v industriji, saj omogoča fleksibilnost pri menjavi predmetov, ki jih želimo locirati.

Language:Slovenian
Keywords:računalniški vid, 3D segmentacija, Fast Point Transformer, globinska kamera, robotska roka
Work type:Master's thesis/paper
Typology:2.09 - Master's Thesis
Organization:FE - Faculty of Electrical Engineering
Year:2025
PID:20.500.12556/RUL-170520 This link opens in a new window
COBISS.SI-ID:242104579 This link opens in a new window
Publication date in RUL:08.07.2025
Views:305
Downloads:91
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Secondary language

Language:English
Title:Segmentation and Localization of Chess Pieces in Point Clouds Using the Fast Point Transformer Method
Abstract:
In this master’s thesis, we investigate the application of the segmentation architecture Fast Point Transformer (FPT) for the recognition of chess pieces from 3D point clouds. The problem we address is the automation of recognition and localization of small and similar objects in space using a depth camera. In our approach, we mounted a Realsense D435 camera on an HC10 robotic arm to capture data on the position and color of points, which were used to train two segmentation models based on the FPT architecture. The process includes automatic data acquisition and annotation, thereby facilitating efficient model training, as well as the usage of the model to localise the chess pieces. The results of our work indicate that the FPT method is effective in recognizing and localizing chess pieces with minimal error. In our experiment, we trained two separate models. The first model, which distinguishes between background and chess piece points, correctly labeled 80.81% of chess piece points, while the second, which classifies points among individual pieces, labeled an average of 97.35% correctly. Each model was trained, validated, and tested on 3,545 distinct point cloud images, totaling 9.15 GB. The maximum measured positioning error during robotic manipulation was 1 cm, which was sufficient for reliable handling by our Zimmer gripper. The method is suitable for industrial use, offering flexibility when switching between different object types.

Keywords:computer vision, 3D segmentation, Fast Point Transformer, depth camera, robotic arm

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