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Izdelava 2D animacije z računalniškim programom Toon Boom Harmony
ID Javornik, Rok (Author), ID Iskra, Andrej (Mentor) More about this mentor... This link opens in a new window

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Abstract
Namen diplomskega dela je bila izdelava kratke 2D-animacije z uporabo računalniškega programa Toon Boom Harmony. Končni izdelek je triminutni animirani film, imenovan Gro in Njal, ki prikazuje pustolovščino dveh Vikingov Gro in Njala. Med pustolovščino Gro najde meč na tleh in ga vzame s sabo. Takoj potem zakurita taborni ogenj in prenočita v gozdu. Sredi noči se Gro zbudi in vidi na nebu padajočo zvezdo. Z zvezde pade meč, ki pristane na ostankih tabornega ognja. Taborni ogenj nenadoma spet zagori in iz njega zraste neznana oseba, ki začne napadati Gro. Teoretični del na splošno opisuje, kaj je animacija. V teoretičnem delu je opisana zgodovina 2D-animacije, ki obsega obdobje od prazgodovine do animacije na televiziji in na spletu. Vsebuje tudi opis dvanajstih principov animiranja in opis treh programskih oprem za izdelavo 2D-animacije. V eksperimentalnem delu diplomskega dela je opisan celotni postopek izdelave 2D animacije s programom Toon Boom Harmony. Postopek izdelave 2D animiranega filma vsebuje tri dele: predprodukcijo, produkcijo in postprodukcijo. V predprodukciji smo napisali sinopsis, scenarij in zgodboris ter izrisali like. V produkciji smo animirali v programu Toon Boom Harmony. Za animacijo smo uporabili dva načina animiranja, to sta frame-by-frame (sličica za sličico) in animiranje s točkami keyframes (ključne sličice). Animaciji smo dodali narisana ozadja ter nekaj učinkov, ki nam jih program Toon Boom Harmony ponuja. V postprodukciji pa smo sestavili animacijo iz upodobljenih scen, ki smo jih animirali. Animaciji smo dodali tudi zvok in glasbo.

Language:Slovenian
Keywords:animacija, 2D-animacija, kratki animirani film, principi animacije, Toon Boom Harmony
Work type:Bachelor thesis/paper
Organization:NTF - Faculty of Natural Sciences and Engineering
Year:2025
PID:20.500.12556/RUL-170146 This link opens in a new window
Publication date in RUL:02.07.2025
Views:250
Downloads:40
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Secondary language

Language:English
Title:Creating 2D animation with Toon Boom Harmony software
Abstract:
The purpose of the diploma thesis was the production of a short 2D animation with the use of software called Toon Boom Harmony. The final product was a three minute long animated film called Gro and Njal, which tells a story of two Vikings named Gro and Njal, who go on an adventure. Gro finds a sword on the ground and takes it with her. RIght after that they build a campfire and go to sleep in the woods. In the middle of the night Gro wakes up and sees a shooting star in the sky. A sword falls from the shooting star and lands on the burned out campfire. The campfire suddently starts burning again and an unknown person rises from the fire, which starts attacking Gro. The theoretical part of the thesis describes an overview of animation. It also covers the history of 2D animation from the prehistoric age to animation on the television and on the internet. The theoretical part also covers the tvelve principles of animation and an overview of three computer programs for creating 2D animation. The experimental part of the thesis covers the whole proces of creating a 2D animation with Toon Boom Harmony. The production of an animation includes three phases: pre-production, production and post-production. In the pre-production faze we have written a synopsys and a sceenplay. We have even created a storyboard and drawn character sheets. In the production faze we were animating in Toon Boom Harmony. For our animation we have used two ways of animating. Those were Frame-by-Frame and animating using Keyframes. We have added drawn backgrounds and a couple of effects to our animation. In the post-production phase we have combined all of our rendered scenes together and added sound and music.

Keywords:animation, 2D animation, animated short, principles of animation, Toon Boom Harmony

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