The aim of our thesis was to create a hybrid animation with 2D and 3D computer-generated elements, trying to get as close as possible to the 2D look after rendering. In doing so, our aim was to solve the challenges that come with such work in an efficient way, by properly preparing, producing and post-producing elements of both types of computer-generated graphics and combining them. The objectives were also to ensure that the animation does not contain unnatural movement, that the 3D and 2D animation styles coincide, and that the 2D and 3D elements of the animation coincide graphically, in terms of colour and visualisation. It serves to entertain or encourage the viewer to laugh, regardless of age.
The thesis consists of a theoretical and an experimental part. In the first part we explain the concept of hybrid animation and what it is used for. We also describe how to effectively combine 2D and 3D elements, what to pay attention to and how to use the tools of both technologies for a successful implementation. We further supported the theory with examples of existing animations.
The experimental part is divided into three parts - pre-production, production and post-production. It describes the animation production process. The pre-production included the presentation of a short story or Sketch in the form of a storyboard and a synopsis to support the production of the animation. The latter was inspired by a previously drawn comic strip of his own. During the production phase, we produced 2D and 3D animations in Krita, Blender
and InstantMesh. The editing of all video and audio products was done in post-production in Adobe, Audacity and Clownfish Voice Changer.
We have successfully achieved all our objectives, despite the obstacles we have encountered in the course of our work. The result of our work was a two and a half minute fun animation for all ages, in which we integrated 2D and 3D elements in a coherent way. The animation leaned more towards 2D visualisation and the movement was fluid and smooth. The animation was also supported by sound.
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